115 SpecificallyImmuneTo =
new int[1] { 20 }
124 SpecificallyImmuneTo =
new int[1] { 31 }
131 SpecificallyImmuneTo =
new int[1] { 31 }
138 SpecificallyImmuneTo =
new int[1] { 31 }
145 SpecificallyImmuneTo =
new int[1] { 31 }
152 SpecificallyImmuneTo =
new int[1] { 31 }
159 SpecificallyImmuneTo =
new int[1] { 31 }
166 SpecificallyImmuneTo =
new int[1] { 31 }
173 SpecificallyImmuneTo =
new int[1] { 31 }
180 SpecificallyImmuneTo =
new int[1] { 31 }
187 SpecificallyImmuneTo =
new int[1] { 31 }
194 SpecificallyImmuneTo =
new int[1] { 31 }
201 SpecificallyImmuneTo =
new int[1] { 31 }
208 SpecificallyImmuneTo =
new int[1] { 20 }
215 SpecificallyImmuneTo =
new int[1] { 31 }
222 SpecificallyImmuneTo =
new int[1] { 31 }
229 SpecificallyImmuneTo =
new int[1] { 31 }
236 SpecificallyImmuneTo =
new int[1] { 31 }
243 SpecificallyImmuneTo =
new int[1] { 20 }
250 SpecificallyImmuneTo =
new int[1] { 31 }
257 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
264 SpecificallyImmuneTo =
new int[3] { 24, 31, 323 }
271 SpecificallyImmuneTo =
new int[1] { 31 }
281 SpecificallyImmuneTo =
new int[1] { 31 }
288 SpecificallyImmuneTo =
new int[1] { 31 }
295 SpecificallyImmuneTo =
new int[1] { 31 }
302 SpecificallyImmuneTo =
new int[1] { 20 }
309 SpecificallyImmuneTo =
new int[2] { 20, 31 }
316 SpecificallyImmuneTo =
new int[1] { 31 }
323 SpecificallyImmuneTo =
new int[2] { 20, 31 }
330 SpecificallyImmuneTo =
new int[5] { 20, 31, 169, 337, 344 }
337 SpecificallyImmuneTo =
new int[2] { 20, 31 }
344 SpecificallyImmuneTo =
new int[1] { 31 }
351 SpecificallyImmuneTo =
new int[1] { 31 }
358 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
365 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
372 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
379 SpecificallyImmuneTo =
new int[2] { 20, 31 }
386 SpecificallyImmuneTo =
new int[2] { 20, 31 }
393 SpecificallyImmuneTo =
new int[1] { 20 }
400 SpecificallyImmuneTo =
new int[2] { 20, 31 }
407 SpecificallyImmuneTo =
new int[1] { 31 }
415 SpecificallyImmuneTo =
new int[1] { 31 }
423 SpecificallyImmuneTo =
new int[2] { 20, 31 }
433 SpecificallyImmuneTo =
new int[1] { 31 }
440 SpecificallyImmuneTo =
new int[1] { 31 }
447 SpecificallyImmuneTo =
new int[1] { 31 }
454 SpecificallyImmuneTo =
new int[1] { 31 }
461 SpecificallyImmuneTo =
new int[1] { 31 }
468 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
475 SpecificallyImmuneTo =
new int[2] { 24, 323 }
482 SpecificallyImmuneTo =
new int[1] { 31 }
489 SpecificallyImmuneTo =
new int[4] { 24, 31, 153, 323 }
496 SpecificallyImmuneTo =
new int[1] { 31 }
503 SpecificallyImmuneTo =
new int[1] { 31 }
510 SpecificallyImmuneTo =
new int[1] { 31 }
517 SpecificallyImmuneTo =
new int[4] { 24, 31, 153, 323 }
524 SpecificallyImmuneTo =
new int[1] { 31 }
531 ImmuneToAllBuffsThatAreNotWhips =
true,
539 SpecificallyImmuneTo =
new int[1] { 31 }
546 SpecificallyImmuneTo =
new int[6] { 20, 24, 31, 39, 70, 323 }
553 SpecificallyImmuneTo =
new int[1] { 20 }
560 ImmuneToAllBuffsThatAreNotWhips =
true,
569 SpecificallyImmuneTo =
new int[1] { 31 }
577 SpecificallyImmuneTo =
new int[1] { 31 }
584 SpecificallyImmuneTo =
new int[1] { 20 }
594 SpecificallyImmuneTo =
new int[1] { 20 }
601 ImmuneToAllBuffsThatAreNotWhips =
true
608 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
615 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
622 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
630 SpecificallyImmuneTo =
new int[1] { 31 }
637 SpecificallyImmuneTo =
new int[1] { 31 }
644 SpecificallyImmuneTo =
new int[1] { 31 }
651 SpecificallyImmuneTo =
new int[1] { 31 }
658 SpecificallyImmuneTo =
new int[1] { 31 }
665 SpecificallyImmuneTo =
new int[1] { 31 }
673 SpecificallyImmuneTo =
new int[1] { 31 }
680 SpecificallyImmuneTo =
new int[1] { 31 }
687 SpecificallyImmuneTo =
new int[1] { 31 }
694 SpecificallyImmuneTo =
new int[1] { 31 }
701 SpecificallyImmuneTo =
new int[1] { 31 }
708 SpecificallyImmuneTo =
new int[1] { 31 }
715 SpecificallyImmuneTo =
new int[1] { 31 }
722 SpecificallyImmuneTo =
new int[2] { 39, 31 }
729 SpecificallyImmuneTo =
new int[1] { 31 }
736 SpecificallyImmuneTo =
new int[1] { 31 }
744 SpecificallyImmuneTo =
new int[1] { 31 }
751 SpecificallyImmuneTo =
new int[1] { 31 }
758 SpecificallyImmuneTo =
new int[1] { 31 }
765 SpecificallyImmuneTo =
new int[1] { 31 }
772 SpecificallyImmuneTo =
new int[1] { 31 }
779 SpecificallyImmuneTo =
new int[1] { 20 }
787 SpecificallyImmuneTo =
new int[1] { 31 }
794 SpecificallyImmuneTo =
new int[1] { 31 }
801 SpecificallyImmuneTo =
new int[3] { 24, 31, 323 }
808 SpecificallyImmuneTo =
new int[3] { 24, 31, 323 }
815 SpecificallyImmuneTo =
new int[1] { 31 }
822 SpecificallyImmuneTo =
new int[1] { 31 }
829 SpecificallyImmuneTo =
new int[1] { 31 }
836 SpecificallyImmuneTo =
new int[1] { 31 }
843 SpecificallyImmuneTo =
new int[1] { 31 }
850 SpecificallyImmuneTo =
new int[1] { 20 }
857 SpecificallyImmuneTo =
new int[1] { 20 }
864 SpecificallyImmuneTo =
new int[2] { 20, 31 }
871 SpecificallyImmuneTo =
new int[1] { 31 }
878 SpecificallyImmuneTo =
new int[1] { 31 }
885 SpecificallyImmuneTo =
new int[2] { 20, 31 }
892 SpecificallyImmuneTo =
new int[2] { 20, 31 }
899 SpecificallyImmuneTo =
new int[5] { 20, 31, 169, 337, 344 }
906 SpecificallyImmuneTo =
new int[2] { 20, 31 }
913 SpecificallyImmuneTo =
new int[2] { 20, 31 }
920 SpecificallyImmuneTo =
new int[2] { 20, 31 }
927 SpecificallyImmuneTo =
new int[2] { 20, 31 }
936 ImmuneToAllBuffsThatAreNotWhips =
true
943 ImmuneToAllBuffsThatAreNotWhips =
true
950 ImmuneToAllBuffsThatAreNotWhips =
true
957 SpecificallyImmuneTo =
new int[1] { 20 }
964 SpecificallyImmuneTo =
new int[1] { 20 }
971 ImmuneToAllBuffsThatAreNotWhips =
true
978 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
985 SpecificallyImmuneTo =
new int[2] { 20, 70 }
992 SpecificallyImmuneTo =
new int[1] { 31 }
999 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1006 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1013 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1020 SpecificallyImmuneTo =
new int[1] { 31 }
1027 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1034 SpecificallyImmuneTo =
new int[1] { 31 }
1041 SpecificallyImmuneTo =
new int[1] { 31 }
1048 SpecificallyImmuneTo =
new int[2] { 44, 324 }
1055 SpecificallyImmuneTo =
new int[2] { 24, 323 }
1064 SpecificallyImmuneTo =
new int[2] { 44, 324 }
1072 SpecificallyImmuneTo =
new int[4] { 24, 31, 153, 323 }
1079 SpecificallyImmuneTo =
new int[1] { 31 }
1088 SpecificallyImmuneTo =
new int[1] { 31 }
1095 SpecificallyImmuneTo =
new int[2] { 44, 324 }
1103 SpecificallyImmuneTo =
new int[1] { 20 }
1110 SpecificallyImmuneTo =
new int[1] { 20 }
1117 SpecificallyImmuneTo =
new int[1] { 20 }
1124 SpecificallyImmuneTo =
new int[1] { 20 }
1131 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1139 SpecificallyImmuneTo =
new int[4] { 20, 31, 44, 324 }
1148 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1155 SpecificallyImmuneTo =
new int[1] { 31 }
1162 SpecificallyImmuneTo =
new int[1] { 31 }
1169 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1176 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1183 SpecificallyImmuneTo =
new int[1] { 31 }
1190 SpecificallyImmuneTo =
new int[1] { 31 }
1197 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1205 SpecificallyImmuneTo =
new int[1] { 20 }
1212 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1219 SpecificallyImmuneTo =
new int[1] { 20 }
1226 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1233 SpecificallyImmuneTo =
new int[2] { 44, 324 }
1249 SpecificallyImmuneTo =
new int[1] { 31 }
1257 SpecificallyImmuneTo =
new int[3] { 20, 44, 324 }
1264 SpecificallyImmuneTo =
new int[1] { 20 }
1271 SpecificallyImmuneTo =
new int[1] { 20 }
1279 SpecificallyImmuneTo =
new int[1] { 20 }
1286 SpecificallyImmuneTo =
new int[1] { 20 }
1293 SpecificallyImmuneTo =
new int[1] { 20 }
1300 SpecificallyImmuneTo =
new int[1] { 20 }
1307 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1314 SpecificallyImmuneTo =
new int[2] { 44, 324 }
1321 SpecificallyImmuneTo =
new int[1] { 31 }
1328 SpecificallyImmuneTo =
new int[1] { 31 }
1335 SpecificallyImmuneTo =
new int[1] { 31 }
1342 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1349 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1360 SpecificallyImmuneTo =
new int[1] { 31 }
1367 SpecificallyImmuneTo =
new int[1] { 31 }
1374 SpecificallyImmuneTo =
new int[1] { 31 }
1381 SpecificallyImmuneTo =
new int[1] { 31 }
1388 SpecificallyImmuneTo =
new int[1] { 31 }
1395 SpecificallyImmuneTo =
new int[1] { 31 }
1402 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1411 SpecificallyImmuneTo =
new int[1] { 20 }
1419 SpecificallyImmuneTo =
new int[1] { 31 }
1426 SpecificallyImmuneTo =
new int[1] { 31 }
1433 SpecificallyImmuneTo =
new int[1] { 31 }
1440 SpecificallyImmuneTo =
new int[1] { 31 }
1447 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1454 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1461 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1468 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1475 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1482 SpecificallyImmuneTo =
new int[1] { 20 }
1489 SpecificallyImmuneTo =
new int[1] { 20 }
1496 SpecificallyImmuneTo =
new int[1] { 20 }
1503 SpecificallyImmuneTo =
new int[1] { 20 }
1510 SpecificallyImmuneTo =
new int[1] { 20 }
1517 SpecificallyImmuneTo =
new int[1] { 31 }
1524 SpecificallyImmuneTo =
new int[1] { 31 }
1531 SpecificallyImmuneTo =
new int[4] { 20, 31, 44, 324 }
1538 SpecificallyImmuneTo =
new int[1] { 20 }
1545 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1552 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1559 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1566 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1573 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1580 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1589 ImmuneToAllBuffsThatAreNotWhips =
true
1598 SpecificallyImmuneTo =
new int[1] { 31 }
1607 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1614 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1621 SpecificallyImmuneTo =
new int[1] { 31 }
1628 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1635 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1642 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1649 SpecificallyImmuneTo =
new int[1] { 31 }
1656 SpecificallyImmuneTo =
new int[1] { 31 }
1663 SpecificallyImmuneTo =
new int[1] { 31 }
1670 SpecificallyImmuneTo =
new int[2] { 20, 69 }
1677 SpecificallyImmuneTo =
new int[1] { 20 }
1684 SpecificallyImmuneTo =
new int[1] { 20 }
1691 SpecificallyImmuneTo =
new int[1] { 20 }
1698 SpecificallyImmuneTo =
new int[1] { 20 }
1705 SpecificallyImmuneTo =
new int[1] { 20 }
1712 SpecificallyImmuneTo =
new int[1] { 20 }
1719 SpecificallyImmuneTo =
new int[1] { 20 }
1726 SpecificallyImmuneTo =
new int[1] { 20 }
1733 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
1740 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
1747 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
1754 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
1761 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1768 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1775 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1782 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1789 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1796 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1803 SpecificallyImmuneTo =
new int[1] { 20 }
1810 ImmuneToAllBuffsThatAreNotWhips =
true
1817 SpecificallyImmuneTo =
new int[2] { 20, 31 }
1824 SpecificallyImmuneTo =
new int[3] { 20, 31, 69 }
1831 SpecificallyImmuneTo =
new int[1] { 20 }
1838 SpecificallyImmuneTo =
new int[1] { 20 }
1845 SpecificallyImmuneTo =
new int[1] { 20 }
1852 SpecificallyImmuneTo =
new int[1] { 20 }
1859 SpecificallyImmuneTo =
new int[1] { 20 }
1866 SpecificallyImmuneTo =
new int[1] { 20 }
1873 SpecificallyImmuneTo =
new int[1] { 31 }
1880 SpecificallyImmuneTo =
new int[1] { 31 }
1887 SpecificallyImmuneTo =
new int[1] { 31 }
1894 SpecificallyImmuneTo =
new int[1] { 31 }
1901 SpecificallyImmuneTo =
new int[1] { 31 }
1908 SpecificallyImmuneTo =
new int[1] { 31 }
1915 SpecificallyImmuneTo =
new int[1] { 31 }
1922 SpecificallyImmuneTo =
new int[1] { 31 }
1929 SpecificallyImmuneTo =
new int[1] { 31 }
1936 SpecificallyImmuneTo =
new int[1] { 31 }
1943 SpecificallyImmuneTo =
new int[1] { 20 }
1950 SpecificallyImmuneTo =
new int[1] { 31 }
1957 SpecificallyImmuneTo =
new int[1] { 20 }
1974 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
1981 SpecificallyImmuneTo =
new int[13]
1983 20, 24, 31, 39, 44, 69, 70, 153, 189, 203,
1997 SpecificallyImmuneTo =
new int[1] { 20 }
2004 SpecificallyImmuneTo =
new int[1] { 20 }
2011 SpecificallyImmuneTo =
new int[1] { 20 }
2018 SpecificallyImmuneTo =
new int[2] { 20, 31 }
2026 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2033 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2040 SpecificallyImmuneTo =
new int[3] { 20, 24, 323 }
2047 ImmuneToAllBuffsThatAreNotWhips =
true
2056 SpecificallyImmuneTo =
new int[1] { 20 }
2063 SpecificallyImmuneTo =
new int[1] { 20 }
2070 SpecificallyImmuneTo =
new int[1] { 20 }
2077 SpecificallyImmuneTo =
new int[1] { 20 }
2084 SpecificallyImmuneTo =
new int[1] { 31 }
2091 SpecificallyImmuneTo =
new int[2] { 44, 324 }
2098 SpecificallyImmuneTo =
new int[2] { 44, 324 }
2105 SpecificallyImmuneTo =
new int[2] { 44, 324 }
2112 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2120 SpecificallyImmuneTo =
new int[2] { 44, 324 }
2127 SpecificallyImmuneTo =
new int[4] { 20, 31, 44, 324 }
2134 SpecificallyImmuneTo =
new int[4] { 20, 31, 44, 324 }
2141 SpecificallyImmuneTo =
new int[4] { 20, 31, 44, 324 }
2148 SpecificallyImmuneTo =
new int[1] { 31 }
2158 SpecificallyImmuneTo =
new int[2] { 44, 324 }
2165 SpecificallyImmuneTo =
new int[4] { 20, 31, 44, 324 }
2172 SpecificallyImmuneTo =
new int[1] { 31 }
2179 SpecificallyImmuneTo =
new int[1] { 31 }
2186 SpecificallyImmuneTo =
new int[1] { 31 }
2193 SpecificallyImmuneTo =
new int[1] { 31 }
2200 SpecificallyImmuneTo =
new int[1] { 31 }
2207 SpecificallyImmuneTo =
new int[1] { 31 }
2214 SpecificallyImmuneTo =
new int[1] { 31 }
2221 SpecificallyImmuneTo =
new int[1] { 31 }
2228 SpecificallyImmuneTo =
new int[1] { 31 }
2235 SpecificallyImmuneTo =
new int[1] { 31 }
2242 SpecificallyImmuneTo =
new int[1] { 31 }
2249 SpecificallyImmuneTo =
new int[1] { 31 }
2256 SpecificallyImmuneTo =
new int[1] { 31 }
2263 SpecificallyImmuneTo =
new int[1] { 31 }
2270 SpecificallyImmuneTo =
new int[1] { 31 }
2277 SpecificallyImmuneTo =
new int[1] { 31 }
2284 SpecificallyImmuneTo =
new int[1] { 31 }
2291 SpecificallyImmuneTo =
new int[1] { 31 }
2298 SpecificallyImmuneTo =
new int[1] { 31 }
2305 SpecificallyImmuneTo =
new int[1] { 31 }
2312 SpecificallyImmuneTo =
new int[1] { 31 }
2319 SpecificallyImmuneTo =
new int[1] { 31 }
2326 SpecificallyImmuneTo =
new int[1] { 31 }
2333 SpecificallyImmuneTo =
new int[1] { 31 }
2340 SpecificallyImmuneTo =
new int[1] { 31 }
2347 SpecificallyImmuneTo =
new int[1] { 31 }
2354 SpecificallyImmuneTo =
new int[1] { 31 }
2361 SpecificallyImmuneTo =
new int[1] { 31 }
2368 SpecificallyImmuneTo =
new int[1] { 31 }
2377 ImmuneToAllBuffsThatAreNotWhips =
true
2386 SpecificallyImmuneTo =
new int[2] { 20, 31 }
2393 SpecificallyImmuneTo =
new int[2] { 20, 31 }
2403 ImmuneToAllBuffsThatAreNotWhips =
true,
2404 ImmuneToWhips =
true
2411 ImmuneToAllBuffsThatAreNotWhips =
true
2418 ImmuneToAllBuffsThatAreNotWhips =
true
2425 ImmuneToAllBuffsThatAreNotWhips =
true
2432 SpecificallyImmuneTo =
new int[1] { 31 }
2439 SpecificallyImmuneTo =
new int[1] { 31 }
2446 SpecificallyImmuneTo =
new int[1] { 31 }
2453 SpecificallyImmuneTo =
new int[2] { 20, 31 }
2460 SpecificallyImmuneTo =
new int[1] { 31 }
2467 SpecificallyImmuneTo =
new int[1] { 31 }
2474 SpecificallyImmuneTo =
new int[1] { 31 }
2481 SpecificallyImmuneTo =
new int[1] { 31 }
2488 SpecificallyImmuneTo =
new int[1] { 31 }
2495 SpecificallyImmuneTo =
new int[1] { 31 }
2502 SpecificallyImmuneTo =
new int[1] { 31 }
2509 SpecificallyImmuneTo =
new int[1] { 31 }
2516 SpecificallyImmuneTo =
new int[1] { 31 }
2526 SpecificallyImmuneTo =
new int[1] { 31 }
2533 SpecificallyImmuneTo =
new int[1] { 31 }
2540 SpecificallyImmuneTo =
new int[1] { 31 }
2550 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2558 SpecificallyImmuneTo =
new int[1] { 31 }
2565 SpecificallyImmuneTo =
new int[1] { 31 }
2572 ImmuneToAllBuffsThatAreNotWhips =
true
2584 SpecificallyImmuneTo =
new int[1] { 31 }
2593 SpecificallyImmuneTo =
new int[2] { 44, 324 }
2605 SpecificallyImmuneTo =
new int[1] { 31 }
2612 SpecificallyImmuneTo =
new int[1] { 31 }
2619 ImmuneToAllBuffsThatAreNotWhips =
true
2626 ImmuneToAllBuffsThatAreNotWhips =
true,
2627 ImmuneToWhips =
true
2634 SpecificallyImmuneTo =
new int[1] { 31 }
2641 SpecificallyImmuneTo =
new int[1] { 31 }
2648 SpecificallyImmuneTo =
new int[1] { 31 }
2655 SpecificallyImmuneTo =
new int[1] { 31 }
2662 SpecificallyImmuneTo =
new int[1] { 31 }
2669 SpecificallyImmuneTo =
new int[1] { 31 }
2676 SpecificallyImmuneTo =
new int[1] { 31 }
2683 SpecificallyImmuneTo =
new int[1] { 31 }
2690 SpecificallyImmuneTo =
new int[1] { 20 }
2697 SpecificallyImmuneTo =
new int[1] { 20 }
2704 SpecificallyImmuneTo =
new int[1] { 20 }
2711 SpecificallyImmuneTo =
new int[1] { 20 }
2718 SpecificallyImmuneTo =
new int[1] { 31 }
2725 ImmuneToAllBuffsThatAreNotWhips =
true
2732 ImmuneToAllBuffsThatAreNotWhips =
true
2739 ImmuneToAllBuffsThatAreNotWhips =
true
2746 ImmuneToAllBuffsThatAreNotWhips =
true
2753 ImmuneToAllBuffsThatAreNotWhips =
true
2760 ImmuneToAllBuffsThatAreNotWhips =
true
2768 SpecificallyImmuneTo =
new int[1] { 31 }
2778 SpecificallyImmuneTo =
new int[1] { 31 }
2786 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2796 SpecificallyImmuneTo =
new int[2] { 31, 153 }
2803 SpecificallyImmuneTo =
new int[2] { 31, 153 }
2810 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2817 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2824 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2831 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2838 SpecificallyImmuneTo =
new int[1] { 31 }
2845 SpecificallyImmuneTo =
new int[1] { 31 }
2852 SpecificallyImmuneTo =
new int[1] { 31 }
2859 SpecificallyImmuneTo =
new int[1] { 31 }
2866 SpecificallyImmuneTo =
new int[1] { 20 }
2873 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2880 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
2887 SpecificallyImmuneTo =
new int[1] { 31 }
2894 SpecificallyImmuneTo =
new int[1] { 31 }
2901 SpecificallyImmuneTo =
new int[1] { 31 }
2908 SpecificallyImmuneTo =
new int[1] { 31 }
2915 SpecificallyImmuneTo =
new int[1] { 31 }
2924 ImmuneToAllBuffsThatAreNotWhips =
true,
2925 ImmuneToWhips =
true
2932 ImmuneToAllBuffsThatAreNotWhips =
true
2939 ImmuneToAllBuffsThatAreNotWhips =
true
2946 SpecificallyImmuneTo =
new int[1] { 31 }
2953 SpecificallyImmuneTo =
new int[1] { 31 }
2960 SpecificallyImmuneTo =
new int[1] { 31 }
2967 SpecificallyImmuneTo =
new int[1] { 31 }
2983 ImmuneToAllBuffsThatAreNotWhips =
true
2992 SpecificallyImmuneTo =
new int[1] { 31 }
2999 SpecificallyImmuneTo =
new int[1] { 31 }
3006 SpecificallyImmuneTo =
new int[1] { 31 }
3013 SpecificallyImmuneTo =
new int[1] { 31 }
3020 SpecificallyImmuneTo =
new int[1] { 31 }
3027 SpecificallyImmuneTo =
new int[1] { 31 }
3034 SpecificallyImmuneTo =
new int[1] { 31 }
3041 ImmuneToAllBuffsThatAreNotWhips =
true
3048 SpecificallyImmuneTo =
new int[1] { 31 }
3055 SpecificallyImmuneTo =
new int[1] { 31 }
3062 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
3069 SpecificallyImmuneTo =
new int[13]
3071 20, 24, 31, 39, 44, 69, 70, 153, 189, 203,
3080 SpecificallyImmuneTo =
new int[1] { 31 }
3087 SpecificallyImmuneTo =
new int[1] { 31 }
3100 SpecificallyImmuneTo =
new int[1] { 20 }
3107 SpecificallyImmuneTo =
new int[1] { 20 }
3115 SpecificallyImmuneTo =
new int[13]
3117 20, 24, 31, 39, 44, 69, 70, 153, 189, 203,
3127 SpecificallyImmuneTo =
new int[1] { 20 }
3135 SpecificallyImmuneTo =
new int[1] { 20 }
3142 SpecificallyImmuneTo =
new int[1] { 31 }
3149 SpecificallyImmuneTo =
new int[1] { 31 }
3156 SpecificallyImmuneTo =
new int[1] { 31 }
3163 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3170 SpecificallyImmuneTo =
new int[1] { 31 }
3177 SpecificallyImmuneTo =
new int[1] { 31 }
3184 SpecificallyImmuneTo =
new int[1] { 31 }
3191 SpecificallyImmuneTo =
new int[1] { 31 }
3198 SpecificallyImmuneTo =
new int[1] { 31 }
3205 SpecificallyImmuneTo =
new int[1] { 31 }
3212 SpecificallyImmuneTo =
new int[1] { 31 }
3219 ImmuneToAllBuffsThatAreNotWhips =
true,
3220 ImmuneToWhips =
true
3227 SpecificallyImmuneTo =
new int[1] { 31 }
3234 SpecificallyImmuneTo =
new int[3] { 24, 31, 323 }
3241 SpecificallyImmuneTo =
new int[1] { 31 }
3248 SpecificallyImmuneTo =
new int[1] { 31 }
3255 SpecificallyImmuneTo =
new int[1] { 31 }
3262 SpecificallyImmuneTo =
new int[1] { 31 }
3269 SpecificallyImmuneTo =
new int[1] { 31 }
3276 SpecificallyImmuneTo =
new int[1] { 31 }
3283 SpecificallyImmuneTo =
new int[1] { 31 }
3290 SpecificallyImmuneTo =
new int[1] { 31 }
3297 SpecificallyImmuneTo =
new int[1] { 31 }
3304 SpecificallyImmuneTo =
new int[1] { 31 }
3311 SpecificallyImmuneTo =
new int[1] { 31 }
3318 SpecificallyImmuneTo =
new int[1] { 31 }
3325 SpecificallyImmuneTo =
new int[1] { 31 }
3332 SpecificallyImmuneTo =
new int[1] { 31 }
3339 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3346 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3353 SpecificallyImmuneTo =
new int[1] { 31 }
3360 SpecificallyImmuneTo =
new int[1] { 31 }
3367 SpecificallyImmuneTo =
new int[1] { 31 }
3374 SpecificallyImmuneTo =
new int[1] { 31 }
3381 SpecificallyImmuneTo =
new int[1] { 31 }
3388 SpecificallyImmuneTo =
new int[1] { 31 }
3395 SpecificallyImmuneTo =
new int[1] { 31 }
3402 SpecificallyImmuneTo =
new int[1] { 31 }
3409 SpecificallyImmuneTo =
new int[1] { 31 }
3416 SpecificallyImmuneTo =
new int[1] { 31 }
3423 SpecificallyImmuneTo =
new int[1] { 31 }
3430 SpecificallyImmuneTo =
new int[1] { 31 }
3440 ImmuneToAllBuffsThatAreNotWhips =
true,
3441 ImmuneToWhips =
true
3448 ImmuneToAllBuffsThatAreNotWhips =
true,
3449 ImmuneToWhips =
true
3456 ImmuneToAllBuffsThatAreNotWhips =
true,
3457 ImmuneToWhips =
true
3466 SpecificallyImmuneTo =
new int[1] { 31 }
3473 SpecificallyImmuneTo =
new int[1] { 31 }
3482 SpecificallyImmuneTo =
new int[1] { 31 }
3489 SpecificallyImmuneTo =
new int[1] { 31 }
3496 SpecificallyImmuneTo =
new int[1] { 31 }
3503 SpecificallyImmuneTo =
new int[1] { 31 }
3510 SpecificallyImmuneTo =
new int[1] { 31 }
3517 SpecificallyImmuneTo =
new int[1] { 31 }
3524 SpecificallyImmuneTo =
new int[1] { 31 }
3531 SpecificallyImmuneTo =
new int[1] { 31 }
3538 SpecificallyImmuneTo =
new int[1] { 31 }
3545 SpecificallyImmuneTo =
new int[1] { 31 }
3552 SpecificallyImmuneTo =
new int[1] { 31 }
3559 SpecificallyImmuneTo =
new int[1] { 31 }
3566 SpecificallyImmuneTo =
new int[1] { 31 }
3573 SpecificallyImmuneTo =
new int[1] { 31 }
3580 SpecificallyImmuneTo =
new int[1] { 31 }
3587 SpecificallyImmuneTo =
new int[1] { 31 }
3594 SpecificallyImmuneTo =
new int[1] { 31 }
3601 SpecificallyImmuneTo =
new int[1] { 31 }
3608 SpecificallyImmuneTo =
new int[1] { 31 }
3615 SpecificallyImmuneTo =
new int[1] { 31 }
3622 SpecificallyImmuneTo =
new int[1] { 31 }
3629 SpecificallyImmuneTo =
new int[1] { 31 }
3636 SpecificallyImmuneTo =
new int[1] { 31 }
3643 SpecificallyImmuneTo =
new int[1] { 31 }
3650 SpecificallyImmuneTo =
new int[1] { 31 }
3657 SpecificallyImmuneTo =
new int[1] { 31 }
3664 SpecificallyImmuneTo =
new int[1] { 31 }
3671 SpecificallyImmuneTo =
new int[1] { 31 }
3678 SpecificallyImmuneTo =
new int[1] { 31 }
3685 SpecificallyImmuneTo =
new int[1] { 31 }
3692 SpecificallyImmuneTo =
new int[1] { 31 }
3699 SpecificallyImmuneTo =
new int[1] { 31 }
3706 SpecificallyImmuneTo =
new int[1] { 31 }
3713 SpecificallyImmuneTo =
new int[1] { 31 }
3720 SpecificallyImmuneTo =
new int[1] { 31 }
3727 SpecificallyImmuneTo =
new int[1] { 31 }
3734 SpecificallyImmuneTo =
new int[1] { 31 }
3741 SpecificallyImmuneTo =
new int[6] { 20, 24, 31, 44, 323, 324 }
3749 SpecificallyImmuneTo =
new int[4] { 20, 24, 31, 323 }
3757 SpecificallyImmuneTo =
new int[1] { 31 }
3765 SpecificallyImmuneTo =
new int[1] { 20 }
3772 SpecificallyImmuneTo =
new int[1] { 31 }
3779 SpecificallyImmuneTo =
new int[1] { 31 }
3786 SpecificallyImmuneTo =
new int[1] { 31 }
3793 SpecificallyImmuneTo =
new int[1] { 31 }
3800 SpecificallyImmuneTo =
new int[1] { 31 }
3807 SpecificallyImmuneTo =
new int[1] { 31 }
3814 SpecificallyImmuneTo =
new int[1] { 31 }
3821 SpecificallyImmuneTo =
new int[1] { 31 }
3828 SpecificallyImmuneTo =
new int[1] { 31 }
3835 SpecificallyImmuneTo =
new int[1] { 31 }
3842 SpecificallyImmuneTo =
new int[1] { 31 }
3849 SpecificallyImmuneTo =
new int[1] { 31 }
3856 SpecificallyImmuneTo =
new int[1] { 31 }
3863 SpecificallyImmuneTo =
new int[1] { 31 }
3870 SpecificallyImmuneTo =
new int[1] { 31 }
3877 SpecificallyImmuneTo =
new int[1] { 31 }
3884 SpecificallyImmuneTo =
new int[1] { 31 }
3891 SpecificallyImmuneTo =
new int[1] { 31 }
3898 SpecificallyImmuneTo =
new int[1] { 31 }
3905 SpecificallyImmuneTo =
new int[1] { 31 }
3912 SpecificallyImmuneTo =
new int[1] { 31 }
3919 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3926 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3933 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3940 SpecificallyImmuneTo =
new int[2] { 20, 31 }
3947 SpecificallyImmuneTo =
new int[1] { 31 }
3954 ImmuneToAllBuffsThatAreNotWhips =
true
3961 SpecificallyImmuneTo =
new int[1] { 31 }
3968 SpecificallyImmuneTo =
new int[1] { 31 }
3975 SpecificallyImmuneTo =
new int[1] { 31 }
3982 SpecificallyImmuneTo =
new int[1] { 31 }
3989 SpecificallyImmuneTo =
new int[1] { 31 }
3996 SpecificallyImmuneTo =
new int[1] { 31 }
4003 SpecificallyImmuneTo =
new int[1] { 31 }
4010 SpecificallyImmuneTo =
new int[1] { 31 }
4017 SpecificallyImmuneTo =
new int[1] { 31 }
4024 SpecificallyImmuneTo =
new int[1] { 31 }
4031 SpecificallyImmuneTo =
new int[1] { 31 }
4038 SpecificallyImmuneTo =
new int[1] { 31 }
4045 SpecificallyImmuneTo =
new int[1] { 31 }
4052 ImmuneToAllBuffsThatAreNotWhips =
true,
4053 ImmuneToWhips =
true
4060 ImmuneToAllBuffsThatAreNotWhips =
true,
4061 ImmuneToWhips =
true
4068 46, 540, 614, 303, 337, 443, 74, 297, 298, 671,
4069 672, 673, 674, 675, 442, 55, 230, 592, 593, 299,
4070 538, 539, 300, 447, 361, 445, 377, 446, 356, 444,
4071 357, 448, 595, 596, 597, 598, 599, 600, 601, 626,
4072 627, 612, 613, 604, 605, 669, 677
4077 664, 4, 5, 50, 535, 13, 14, 15, 266, 267,
4078 668, 35, 36, 222, 113, 114, 117, 115, 116, 657,
4079 658, 659, 660, 125, 126, 134, 135, 136, 139, 127,
4080 128, 131, 129, 130, 262, 263, 264, 636, 245, 246,
4081 249, 247, 248, 370, 372, 373, 439, 438, 379, 380,
4082 440, 521, 454, 507, 517, 422, 493, 398, 396, 397,
4088 22, 17, 18, 38, 369, 20, 19, 207, 227, 353,
4089 633, 550, 588, 107, 228, 124, 54, 108, 178, 229,
4090 160, 441, 209, 208, 663, 142, 637, 638, 656, 670,
4091 678, 679, 680, 681, 682, 683, 684, 368, 453, 37,
4095 public static bool[]
DontDoHardmodeScaling =
Factory.CreateBoolSet(5, 13, 14, 15, 267, 113, 114, 115, 116, 117, 118, 119, 658, 659, 660, 400, 522);
4097 public static bool[]
ReflectStarShotsInForTheWorthy =
Factory.CreateBoolSet(4, 5, 13, 14, 15, 266, 267, 35, 36, 113, 114, 115, 116, 117, 118, 119, 125, 126, 134, 135, 136, 139, 127, 128, 131, 129, 130, 262, 263, 264, 245, 247, 248, 246, 249, 398, 400, 397, 396, 401);
4099 public static bool[]
IsTownPet =
Factory.CreateBoolSet(637, 638, 656, 670, 678, 679, 680, 681, 682, 683, 684);
4107 443, 442, 592, 593, 444, 601, 445, 446, 605, 447,
4113 public static bool[]
CantTakeLunchMoney =
Factory.CreateBoolSet(394, 393, 392, 492, 491, 662, 384, 478, 535, 658, 659, 660, 128, 131, 129, 130, 139, 267, 247, 248, 246, 249, 245, 409, 410, 397, 396, 401, 400, 440, 68, 534);
4162 public static int[]
TrailingMode =
Factory.CreateIntSet(-1, 439, 0, 440, 0, 370, 1, 372, 1, 373, 1, 396, 1, 400, 1, 401, 1, 473, 2, 474, 2, 475, 2, 476, 2, 4, 3, 471, 3, 477, 3, 479, 3, 120, 4, 137, 4, 138, 4, 94, 5, 125, 6, 126, 6, 127, 6, 128, 6, 129, 6, 130, 6, 131, 6, 139, 6, 140, 6, 407, 6, 420, 6, 425, 6, 427, 6, 426, 6, 581, 6, 516, 6, 542, 6, 543, 6, 544, 6, 545, 6, 402, 7, 417, 7, 419, 7, 418, 7, 574, 7, 575, 7, 519, 7, 521, 7, 522, 7, 546, 7, 558, 7, 559, 7, 560, 7, 551, 7, 620, 7, 657, 6, 636, 7, 677, 7, 685, 7);
4166 public static bool[]
BelongsToInvasionOldOnesArmy =
Factory.CreateBoolSet(552, 553, 554, 561, 562, 563, 555, 556, 557, 558, 559, 560, 576, 577, 568, 569, 566, 567, 570, 571, 572, 573, 548, 549, 564, 565, 574, 575, 551, 578);
4168 public static bool[]
TeleportationImmune =
Factory.CreateBoolSet(552, 553, 554, 561, 562, 563, 555, 556, 557, 558, 559, 560, 576, 577, 568, 569, 566, 567, 570, 571, 572, 573, 548, 549, 564, 565, 574, 575, 551, 578);
4170 public static bool[]
UsesNewTargetting =
Factory.CreateBoolSet(547, 552, 553, 554, 561, 562, 563, 555, 556, 557, 558, 559, 560, 576, 577, 568, 569, 566, 567, 570, 571, 572, 573, 564, 565, 574, 575, 551, 578, 210, 211, 620, 668);
4172 public static bool[]
TakesDamageFromHostilesWithoutBeingFriendly =
Factory.CreateBoolSet(46, 55, 74, 148, 149, 230, 297, 298, 299, 303, 355, 356, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 377, 357, 374, 442, 443, 444, 445, 446, 448, 538, 539, 337, 540, 484, 485, 486, 487, 592, 593, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 611, 612, 613, 614, 615, 616, 617, 625, 626, 627, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 583, 584, 585, 669, 671, 672, 673, 674, 675, 677, 687);
4178 public static bool[]
FighterUsesDD2PortalAppearEffect =
Factory.CreateBoolSet(552, 553, 554, 561, 562, 563, 555, 556, 557, 576, 577, 568, 569, 570, 571, 572, 573, 564, 565);
4180 public static float[]
StatueSpawnedDropRarity =
Factory.CreateCustomSet(-1f, (
short)480, 0.05f, (
short)82, 0.05f, (
short)86, 0.05f, (
short)48, 0.05f, (
short)490, 0.05f, (
short)489, 0.05f, (
short)170, 0.05f, (
short)180, 0.05f, (
short)171, 0.05f, (
short)167, 0.25f, (
short)73, 0.01f, (
short)24, 0.05f, (
short)481, 0.05f, (
short)42, 0.05f, (
short)6, 0.05f, (
short)2, 0.05f, (
short)49, 0.2f, (
short)3, 0.2f, (
short)58, 0.2f, (
short)21, 0.2f, (
short)65, 0.2f, (
short)449, 0.2f, (
short)482, 0.2f, (
short)103, 0.2f, (
short)64, 0.2f, (
short)63, 0.2f, (
short)85, 0f);
4184 public static bool[]
NeedsExpertScaling =
Factory.CreateBoolSet(25, 30, 665, 33, 112, 666, 261, 265, 371, 516, 519, 397, 396, 398, 491);
4186 public static bool[]
ProjectileNPC =
Factory.CreateBoolSet(25, 30, 665, 33, 112, 666, 261, 265, 371, 516, 519);
4190 public static int[]
TrailCacheLength =
Factory.CreateIntSet(10, 402, 36, 519, 20, 522, 20, 620, 20, 677, 60, 685, 10);
4194 public static bool[]
NoMultiplayerSmoothingByType =
Factory.CreateBoolSet(113, 114, 50, 657, 120, 245, 247, 248, 246, 370, 222, 398, 397, 396, 400, 401, 668, 70);
4198 public static bool[]
MPAllowedEnemies =
Factory.CreateBoolSet(4, 13, 50, 126, 125, 134, 127, 128, 131, 129, 130, 222, 245, 266, 370, 657, 668);
4200 public static bool[]
TownCritter =
Factory.CreateBoolSet(46, 148, 149, 230, 299, 300, 303, 337, 361, 362, 364, 366, 367, 443, 445, 447, 538, 539, 540, 583, 584, 585, 592, 593, 602, 607, 608, 610, 616, 617, 625, 626, 627, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 687);
4202 public static bool[]
CountsAsCritter =
Factory.CreateBoolSet(46, 303, 337, 540, 443, 74, 297, 298, 442, 611, 377, 446, 612, 613, 356, 444, 595, 596, 597, 598, 599, 600, 601, 604, 605, 357, 448, 374, 484, 355, 358, 606, 359, 360, 485, 486, 487, 148, 149, 55, 230, 592, 593, 299, 538, 539, 300, 447, 361, 445, 362, 363, 364, 365, 367, 366, 583, 584, 585, 602, 603, 607, 608, 609, 610, 616, 617, 625, 626, 627, 615, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 661, 669, 671, 672, 673, 674, 675, 677, 687);
4206 public static int[]
HatOffsetY =
Factory.CreateIntSet(0, 227, 4, 107, 2, 108, 2, 229, 4, 17, 2, 38, 8, 160, -10, 208, 2, 142, 2, 124, 2, 453, 2, 37, 4, 54, 4, 209, 4, 369, 6, 441, 6, 353, -2, 633, -2, 550, -2, 588, 2, 663, 2, 637, 0, 638, 0, 656, 4, 670, 0, 678, 0, 679, 0, 680, 0, 681, 0, 682, 0, 683, 0, 684, 0);
4208 public static int[]
FaceEmote =
Factory.CreateIntSet(0, 17, 101, 18, 102, 19, 103, 20, 104, 22, 105, 37, 106, 38, 107, 54, 108, 107, 109, 108, 110, 124, 111, 142, 112, 160, 113, 178, 114, 207, 115, 208, 116, 209, 117, 227, 118, 228, 119, 229, 120, 353, 121, 368, 122, 369, 123, 453, 124, 441, 125, 588, 140, 633, 141, 663, 145);
4210 public static int[]
ExtraFramesCount =
Factory.CreateIntSet(0, 17, 9, 18, 9, 19, 9, 20, 7, 22, 10, 37, 5, 38, 9, 54, 7, 107, 9, 108, 7, 124, 9, 142, 9, 160, 7, 178, 9, 207, 9, 208, 9, 209, 10, 227, 9, 228, 10, 229, 10, 353, 9, 633, 9, 368, 10, 369, 9, 453, 9, 441, 9, 550, 9, 588, 9, 663, 7, 637, 18, 638, 11, 656, 20, 670, 6, 678, 6, 679, 6, 680, 6, 681, 6, 682, 6, 683, 6, 684, 6);
4212 public static int[]
AttackFrameCount =
Factory.CreateIntSet(0, 17, 4, 18, 4, 19, 4, 20, 2, 22, 5, 37, 0, 38, 4, 54, 2, 107, 4, 108, 2, 124, 4, 142, 4, 160, 2, 178, 4, 207, 4, 208, 4, 209, 5, 227, 4, 228, 5, 229, 5, 353, 4, 633, 4, 368, 5, 369, 4, 453, 4, 441, 4, 550, 4, 588, 4, 663, 2, 637, 0, 638, 0, 656, 0, 670, 0, 678, 0, 679, 0, 680, 0, 681, 0, 682, 0, 683, 0, 684, 0);
4214 public static int[]
DangerDetectRange =
Factory.CreateIntSet(-1, 38, 300, 17, 320, 107, 300, 19, 900, 22, 700, 124, 800, 228, 800, 178, 900, 18, 300, 229, 1000, 209, 1000, 54, 700, 108, 700, 160, 700, 20, 1200, 369, 300, 453, 300, 368, 900, 207, 60, 227, 800, 208, 400, 142, 500, 441, 50, 353, 60, 633, 100, 550, 120, 588, 120, 663, 700, 638, 250, 637, 250, 656, 250, 670, 250, 678, 250, 679, 250, 680, 250, 681, 250, 682, 250, 683, 250, 684, 250);
4216 public static bool[]
ShimmerImmunity =
Factory.CreateBoolSet(637, 638, 656, 670, 684, 678, 679, 680, 681, 682, 683, 356, 669, 676, 244, 677, 594, 667, 662, 5, 115, 116, 139, 245, 247, 248, 246, 249, 344, 325, 50, 535, 657, 658, 659, 660, 668, 25, 30, 33, 70, 72, 665, 666, 112, 516, 517, 518, 519, 520, 521, 522, 523, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 423, 424, 425, 426, 427, 428, 429, 548, 549, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578);
4218 public static int[]
ShimmerTransformToItem =
Factory.CreateIntSet(-1, 651, 182, 644, 182, 650, 178, 643, 178, 649, 179, 642, 179, 648, 177, 641, 177, 640, 180, 647, 180, 646, 181, 639, 181, 652, 999, 645, 999, 448, 5341);
4220 public static bool[]
ShimmerTownTransform =
Factory.CreateBoolSet(22, 17, 18, 227, 207, 633, 588, 208, 369, 353, 38, 20, 550, 19, 107, 228, 54, 124, 441, 229, 160, 108, 178, 209, 142, 663, 37, 453, 368);
4222 public static int[]
ShimmerTransformToNPC =
Factory.CreateIntSet(-1, 3, 21, 132, 202, 186, 201, 187, 21, 188, 21, 189, 202, 200, 203, 590, 21, 1, 676, 302, 676, 335, 676, 336, 676, 334, 676, 333, 676, 225, 676, 141, 676, 16, 676, 147, 676, 184, 676, 537, 676, 204, 676, 81, 676, 183, 676, 138, 676, 121, 676, 591, 449, 430, 449, 436, 452, 432, 450, 433, 449, 434, 449, 435, 451, 614, 677, 74, 677, 297, 677, 298, 677, 673, 677, 672, 677, 671, 677, 675, 677, 674, 677, 362, 677, 363, 677, 364, 677, 365, 677, 608, 677, 609, 677, 602, 677, 603, 677, 611, 677, 148, 677, 149, 677, 46, 677, 303, 677, 337, 677, 299, 677, 538, 677, 55, 677, 607, 677, 615, 677, 625, 677, 626, 677, 361, 677, 687, 677, 484, 677, 604, 677, 358, 677, 355, 677, 616, 677, 617, 677, 654, 677, 653, 677, 655, 677, 585, 677, 584, 677, 583, 677, 595, 677, 596, 677, 600, 677, 597, 677, 598, 677, 599, 677, 357, 677, 377, 677, 606, 677, 359, 677, 360, 677, 367, 677, 366, 677, 300, 677, 610, 677, 612, 677, 487, 677, 486, 677, 485, 677, 669, 677, 356, 677, 661, 677, 374, 677, 442, 677, 443, 677, 444, 677, 601, 677, 445, 677, 592, 677, 446, 677, 605, 677, 447, 677, 627, 677, 539, 677, 613, 677);
4224 public static int[]
AttackTime =
Factory.CreateIntSet(-1, 38, 34, 17, 34, 107, 60, 19, 40, 22, 30, 124, 34, 228, 40, 178, 24, 18, 34, 229, 60, 209, 60, 54, 60, 108, 30, 160, 60, 20, 600, 369, 34, 453, 34, 368, 60, 207, 15, 227, 60, 208, 34, 142, 34, 441, 15, 353, 12, 633, 12, 550, 34, 588, 20, 663, 60, 638, -1, 637, -1, 656, -1, 670, -1, 678, -1, 679, -1, 680, -1, 681, -1, 682, -1, 683, -1, 684, -1);
4226 public static int[]
AttackAverageChance =
Factory.CreateIntSet(1, 38, 40, 17, 30, 107, 60, 19, 30, 22, 30, 124, 30, 228, 50, 178, 50, 18, 60, 229, 40, 209, 30, 54, 30, 108, 30, 160, 60, 20, 60, 369, 50, 453, 30, 368, 40, 207, 1, 227, 30, 208, 50, 142, 50, 441, 1, 353, 1, 633, 1, 550, 40, 588, 20, 663, 1, 638, 1, 637, 1, 656, 1, 670, 1, 678, 1, 679, 1, 680, 1, 681, 1, 682, 1, 683, 1, 684, 1);
4228 public static int[]
AttackType =
Factory.CreateIntSet(-1, 38, 0, 17, 0, 107, 0, 19, 1, 22, 1, 124, 0, 228, 1, 178, 1, 18, 0, 229, 1, 209, 1, 54, 2, 108, 2, 160, 2, 20, 2, 369, 0, 453, 0, 368, 1, 207, 3, 227, 1, 208, 0, 142, 0, 441, 3, 353, 3, 633, 0, 550, 0, 588, 0, 663, 2, 638, -1, 637, -1, 656, -1, 670, -1, 678, -1, 679, -1, 680, -1, 681, -1, 682, -1, 683, -1, 684, -1);
4230 public static int[]
PrettySafe =
Factory.CreateIntSet(-1, 19, 300, 22, 200, 124, 200, 228, 300, 178, 300, 229, 300, 209, 300, 54, 100, 108, 100, 160, 100, 20, 200, 368, 200, 227, 200);
4232 public static Color[]
MagicAuraColor =
Factory.CreateCustomSet(
Color.
White, (
short)54,
new Color(100, 4, 227, 127), (
short)108,
new Color(255, 80, 60, 127), (
short)160,
new Color(40, 80, 255, 127), (
short)20,
new Color(40, 255, 80, 127), (
short)663,
Main.
hslToRgb(0.92f, 1f, 0.78f, 127));
4236 public static bool[]
Zombies =
Factory.CreateBoolSet(3, 132, 186, 187, 188, 189, 200, 223, 161, 254, 255, 52, 53, 536, 319, 320, 321, 332, 436, 431, 432, 433, 434, 435, 331, 430, 590);
4238 public static bool[]
Skeletons =
Factory.CreateBoolSet(77, 449, 450, 451, 452, 481, 201, 202, 203, 21, 324, 110, 323, 293, 291, 322, 292, 197, 167, 44, 635);
4240 public static int[]
BossHeadTextures =
Factory.CreateIntSet(-1, 4, 0, 13, 2, 344, 3, 370, 4, 246, 5, 249, 5, 345, 6, 50, 7, 396, 8, 395, 9, 325, 10, 262, 11, 327, 13, 222, 14, 125, 15, 126, 20, 346, 17, 127, 18, 35, 19, 68, 19, 113, 22, 266, 23, 439, 24, 440, 24, 134, 25, 491, 26, 517, 27, 422, 28, 507, 29, 493, 30, 549, 35, 564, 32, 565, 32, 576, 33, 577, 33, 551, 34, 548, 36, 636, 37, 657, 38, 668, 39);
4250 public static int[]
ExtraTextureCount =
Factory.CreateIntSet(0, 38, 1, 17, 1, 107, 0, 19, 0, 22, 0, 124, 1, 228, 0, 178, 1, 18, 1, 229, 1, 209, 1, 54, 1, 108, 1, 160, 0, 20, 0, 369, 1, 453, 1, 368, 1, 207, 1, 227, 1, 208, 0, 142, 1, 441, 1, 353, 1, 633, 1, 550, 0, 588, 1, 633, 2, 663, 1, 638, 0, 637, 0, 656, 0, 670, 0, 678, 0, 679, 0, 680, 0, 681, 0, 682, 0, 683, 0, 684, 0);
4252 public static int[]
NPCFramingGroup =
Factory.CreateIntSet(0, 18, 1, 20, 1, 208, 1, 178, 1, 124, 1, 353, 1, 633, 1, 369, 2, 160, 3, 637, 4, 638, 5, 656, 6, 670, 7, 678, 7, 679, 7, 680, 7, 681, 7, 682, 7, 683, 7, 684, 7);
4254 public static bool[]
CanHitPastShimmer =
Factory.CreateBoolSet(535, 5, 13, 14, 15, 666, 267, 36, 210, 211, 115, 116, 117, 118, 119, 658, 659, 660, 134, 135, 136, 139, 128, 131, 129, 130, 263, 264, 246, 249, 247, 248, 371, 372, 373, 566, 567, 440, 522, 523, 521, 454, 455, 456, 457, 458, 459, 397, 396, 400);
4260 0, 0, 0, -2, -2, -2, 0, 0, 0, 0,
4261 -2, -2, -2, 0, 0, 0, 0, 0, 0, 0,
4266 0, 0, 0, -2, -2, -2, 0, 0, 0, -2,
4267 -2, -2, 0, 0, 0, 0, 0, 0, 0, 0,
4272 0, 0, 0, -2, -2, -2, 0, 0, -2, -2,
4273 -2, -2, 0, 0, 0, 0, 0, 0, 0, 0,
4278 0, 0, -2, 0, 0, 0, 0, -2, -2, -2,
4279 0, 0, 0, 0, -2, -2, 0, 0, 0, 0,
4284 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
4285 2, 2, 4, 6, 4, 2, 2, -2, -4, -6,
4286 -4, -2, -4, -4, -6, -6, -6, -4
4290 0, 0, 0, 0, 0, 0, 0, 0, -2, -2,
4291 -2, 0, 0, -2, -2, 0, 0, 4, 6, 6,
4292 6, 6, 4, 4, 4, 4, 4, 4
4296 0, 0, -2, -4, -4, -2, 0, -2, 0, 0,
4297 2, 4, 6, 4, 2, 0, -2, -4, -6, -6,
4298 -6, -6, -6, -6, -4, -2
4302 0, -2, 0, -2, -4, -6, -4, -2, 0, 0,
5158 PortraitPositionYOverride = -35f
5166 PortraitPositionXOverride = 2f
5198 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_7",
5200 PortraitPositionXOverride = 0f,
5201 PortraitPositionYOverride = 10f
5222 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_10",
5224 PortraitPositionXOverride = 0f,
5225 PortraitPositionYOverride = 10f
5246 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_13",
5248 PortraitPositionXOverride = 0f,
5249 PortraitPositionYOverride = 10f
5278 PortraitPositionXOverride = 2f
5293 PortraitPositionXOverride = 2f
5379 PortraitPositionXOverride = -1f,
5380 PortraitPositionYOverride = -3f
5408 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_39",
5410 PortraitPositionXOverride = 0f,
5411 PortraitPositionYOverride = 10f
5433 Rotation = (float)
Math.
PI * 3f / 4f
5462 PortraitPositionYOverride = -30f
5470 PortraitPositionYOverride = -30f
5478 PortraitScale = 1.1f,
5479 PortraitPositionYOverride = 70f
5487 PortraitPositionYOverride = -30f
5516 PortraitPositionYOverride = 7f,
5525 Rotation = (float)
Math.
PI * 3f / 4f
5533 PortraitPositionYOverride = 6f,
5542 PortraitPositionYOverride = 6f,
5551 PortraitPositionYOverride = -36f
5559 PortraitPositionYOverride = -15f
5567 PortraitPositionYOverride = -25f
5576 PortraitPositionXOverride = 5f,
5586 PortraitPositionYOverride = -15f
5595 PortraitPositionYOverride = -3f
5625 PortraitPositionYOverride = -30f
5676 PortraitPositionYOverride = -25f
5684 PortraitPositionXOverride = 0f,
5685 PortraitPositionYOverride = -28f
5694 PortraitPositionXOverride = 0f,
5695 PortraitPositionYOverride = 2f
5702 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_87",
5704 PortraitPositionXOverride = 4f,
5705 PortraitPositionYOverride = 10f
5748 PortraitPositionYOverride = -30f
5763 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_95",
5765 PortraitPositionXOverride = 0f,
5766 PortraitPositionYOverride = 10f
5787 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_98",
5789 PortraitPositionXOverride = 0f,
5790 PortraitPositionYOverride = 12f
5812 Rotation = (float)
Math.
PI * 3f / 4f
5820 PortraitPositionYOverride = 6f,
5865 PortraitPositionYOverride = 0f
5900 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_113",
5902 PortraitPositionXOverride = 10f,
5903 PortraitPositionYOverride = 0f
5917 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_115",
5919 PortraitPositionXOverride = 55f,
5920 PortraitPositionYOverride = 0f
5928 PortraitPositionXOverride = 4f,
5929 PortraitPositionYOverride = -26f
5936 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_117",
5938 PortraitPositionXOverride = 0f,
5939 PortraitPositionYOverride = 0f
5975 PortraitPositionXOverride = 2f
5983 PortraitPositionYOverride = -20f
6013 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_127",
6015 PortraitPositionXOverride = 0f,
6016 PortraitPositionYOverride = 1f
6067 PortraitPositionYOverride = -25f
6074 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_134",
6076 PortraitPositionXOverride = 3f,
6077 PortraitPositionYOverride = 0f
6099 PortraitPositionYOverride = -30f
6114 PortraitPositionXOverride = 1f
6143 PortraitPositionYOverride = -30f
6151 PortraitPositionYOverride = -30f
6159 PortraitPositionYOverride = -30f
6168 PortraitPositionXOverride = 0f
6177 PortraitPositionXOverride = 0f
6186 PortraitPositionXOverride = 0f
6193 PortraitPositionYOverride = -15f
6201 PortraitPositionXOverride = 5f,
6202 PortraitPositionYOverride = 10f,
6218 PortraitPositionYOverride = -30f
6283 PortraitPositionXOverride = 0f,
6284 PortraitPositionYOverride = -12f
6292 PortraitPositionXOverride = 0f,
6293 PortraitPositionYOverride = -12f
6317 Rotation = (float)
Math.
PI * 3f / 4f
6332 PortraitPositionXOverride = -4f,
6333 PortraitPositionYOverride = 1f,
6342 PortraitPositionXOverride = 2f
6350 PortraitPositionYOverride = -7f
6358 PortraitPositionXOverride = 0f,
6359 PortraitPositionYOverride = -12f
6409 PortraitPositionYOverride = -35f
6417 PortraitPositionYOverride = -35f
6425 PortraitPositionYOverride = -35f
6433 PortraitPositionYOverride = -35f
6441 PortraitPositionYOverride = -35f
6477 PortraitPositionYOverride = 2f
6520 PortraitPositionXOverride = 2f
6578 PortraitPositionXOverride = 0f,
6579 PortraitPositionYOverride = 40f
6594 PortraitPositionYOverride = -30f
6602 PortraitPositionYOverride = -15f
6610 PortraitPositionXOverride = -3f
6618 PortraitPositionXOverride = -5f
6720 PortraitPositionYOverride = 6f,
6737 PortraitPositionYOverride = 15f
6744 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_245",
6746 PortraitPositionXOverride = 0f,
6747 PortraitPositionYOverride = 24f
6783 PortraitPositionYOverride = -26f
6820 PortraitPositionXOverride = -2f
6848 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_259",
6850 PortraitPositionXOverride = 0f,
6851 PortraitPositionYOverride = 8f
6858 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_260",
6860 PortraitPositionXOverride = 1f,
6861 PortraitPositionYOverride = 4f
6968 PortraitPositionYOverride = 3f,
7083 PortraitPositionYOverride = -30f
7092 PortraitPositionYOverride = -30f
7106 PortraitPositionYOverride = -20f,
7108 SpriteDirection = 1,
7195 PortraitPositionXOverride = 0f,
7196 PortraitPositionYOverride = 0f
7211 PortraitPositionYOverride = -35f
7219 PortraitPositionYOverride = -31f
7241 PortraitPositionXOverride = 2f
7362 PortraitPositionYOverride = 0f
7384 PortraitPositionXOverride = 0f,
7385 PortraitPositionYOverride = 60f
7408 PortraitPositionYOverride = 0f
7425 PortraitPositionYOverride = 30f
7433 PortraitPositionXOverride = 2f
7441 PortraitPositionXOverride = 2f
7463 PortraitPositionYOverride = 1f
7486 PortraitPositionYOverride = 40f
7494 PortraitPositionYOverride = 39f
7557 PortraitPositionXOverride = 2f
7566 PortraitPositionXOverride = 0f,
7567 PortraitPositionYOverride = 0f
7583 PortraitPositionXOverride = 10f,
7584 PortraitPositionYOverride = -3f
7705 SpriteDirection = 1,
7707 PortraitPositionXOverride = 0f,
7708 PortraitPositionYOverride = -12f
7717 SpriteDirection = 1,
7719 PortraitPositionXOverride = 3f,
7720 PortraitPositionYOverride = 0f
7734 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_395",
7736 PortraitPositionXOverride = 1f,
7737 PortraitPositionYOverride = 0f
7772 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_398",
7775 PortraitScale = 0.7f,
7776 PortraitPositionYOverride = 0f
7797 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_402",
7799 PortraitPositionXOverride = 0f,
7800 PortraitPositionYOverride = 0f
7836 SpriteDirection = 1,
7844 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_412",
7846 PortraitPositionXOverride = 0f,
7847 PortraitPositionYOverride = 4f
7870 PortraitPositionXOverride = 5f
7879 PortraitPositionXOverride = 0f,
7880 PortraitPositionYOverride = 0f
7889 PortraitPositionYOverride = 0f
7928 PortraitPositionXOverride = 2f,
7929 PortraitPositionYOverride = 134f
7937 SpriteDirection = 1,
7947 SpriteDirection = 1,
7957 SpriteDirection = 1,
7967 PortraitPositionYOverride = 0f
7975 PortraitPositionYOverride = -4f
8076 PortraitPositionYOverride = -30f
8091 PortraitPositionYOverride = 0f
8140 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_454",
8142 PortraitPositionXOverride = 5f,
8143 PortraitPositionYOverride = 0f
8222 PortraitPositionYOverride = 6f,
8273 PortraitPositionYOverride = -30f,
8274 SpriteDirection = -1,
8290 PortraitPositionXOverride = 10f
8305 PortraitPositionYOverride = -15f
8327 PortraitPositionYOverride = -30f
8369 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_491",
8372 PortraitPositionXOverride = 1f,
8373 PortraitPositionYOverride = -1f
8389 PortraitPositionXOverride = 2f,
8390 PortraitPositionYOverride = 134f
8491 PortraitPositionXOverride = 2f,
8492 PortraitPositionYOverride = 134f
8501 PortraitPositionXOverride = 0f
8509 PortraitPositionXOverride = -10f,
8510 PortraitPositionYOverride = -20f
8517 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_510",
8519 PortraitPositionXOverride = 10f,
8520 PortraitPositionYOverride = 12f
8541 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_513",
8543 PortraitPositionXOverride = 10f,
8544 PortraitPositionYOverride = 17f
8574 PortraitPositionXOverride = 2f,
8575 PortraitPositionYOverride = 135f
8599 PortraitPositionYOverride = 10f
8607 PortraitPositionYOverride = -10f,
8608 SpriteDirection = -1,
8681 PortraitPositionYOverride = 10f
8740 PortraitPositionYOverride = 0f
8748 PortraitPositionXOverride = 0f
8756 PortraitPositionXOverride = 0f
8764 PortraitPositionXOverride = 0f
8772 PortraitPositionXOverride = 0f
8809 PortraitPositionXOverride = -2f
8939 PortraitPositionXOverride = 0f,
8940 PortraitPositionYOverride = 2f
8949 PortraitPositionXOverride = 0f,
8950 PortraitPositionYOverride = 2f
8996 PortraitPositionXOverride = 10f,
8997 PortraitPositionYOverride = 0f,
8998 PortraitScale = 0.75f
9007 PortraitPositionXOverride = 10f,
9008 PortraitPositionYOverride = 0f,
9009 PortraitScale = 0.75f
9026 PortraitPositionYOverride = -30f
9079 PortraitPositionXOverride = 1f
9087 PortraitPositionYOverride = -30f
9102 PortraitPositionXOverride = 2f
9110 PortraitPositionYOverride = 7f,
9125 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_594",
9155 PortraitPositionYOverride = 41f
9163 PortraitPositionYOverride = 41f
9178 PortraitPositionYOverride = 7f,
9232 PortraitPositionYOverride = 20f,
9256 PortraitPositionYOverride = 0f
9265 PortraitPositionYOverride = 10f
9281 CustomTexturePath =
"Images/UI/Bestiary/NPCs/NPC_621",
9283 PortraitPositionXOverride = 10f,
9284 PortraitPositionYOverride = 17f
9364 PortraitPositionYOverride = -30f
9379 PortraitPositionYOverride = 30f
9499 PortraitPositionYOverride = 1f
9514 PortraitPositionYOverride = 39f
9529 PortraitPositionYOverride = 40f
9537 PortraitPositionYOverride = -20f
9545 PortraitPositionYOverride = 1f
9560 PortraitPositionXOverride = 1f
9581 PortraitPositionXOverride = 6f,
9582 PortraitPositionYOverride = 50f
9590 PortraitPositionYOverride = 41f
9597 SpriteDirection = 1,
9605 SpriteDirection = 1,
9613 SpriteDirection = 1,
9621 SpriteDirection = 1,
9629 SpriteDirection = 1,
9637 SpriteDirection = 1,
9645 SpriteDirection = 1,
9653 SpriteDirection = 1,
9663 PortraitPositionYOverride = -35f
9672 PortraitPositionYOverride = -35f
9681 PortraitPositionYOverride = -35f
9690 PortraitPositionYOverride = -35f
9699 PortraitPositionYOverride = -35f