Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
System.IO.Pipes.PipeStream Member List

This is the complete list of members for System.IO.Pipes.PipeStream, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_canReadSystem.IO.Pipes.PipeStreamprivate
_canWriteSystem.IO.Pipes.PipeStreamprivate
_handleSystem.IO.Pipes.PipeStreamprivate
_isAsyncSystem.IO.Pipes.PipeStreamprivate
_isCurrentUserOnlySystem.IO.Pipes.PipeStreamprivate
_isFromExistingHandleSystem.IO.Pipes.PipeStreamprivate
_isHandleExposedSystem.IO.Pipes.PipeStreamprivate
_isMessageCompleteSystem.IO.Pipes.PipeStreamprivate
_outBufferSizeSystem.IO.Pipes.PipeStreamprivate
_pipeDirectionSystem.IO.Pipes.PipeStreamprivate
_readModeSystem.IO.Pipes.PipeStreamprivate
_reusableReadValueTaskSourceSystem.IO.Pipes.PipeStreamprivate
_reusableWriteValueTaskSourceSystem.IO.Pipes.PipeStreamprivate
_stateSystem.IO.Pipes.PipeStreamprivate
_threadPoolBindingSystem.IO.Pipes.PipeStreampackage
_transmissionModeSystem.IO.Pipes.PipeStreamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Pipes.PipeStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Pipes.PipeStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.IO.Pipes.PipeStream
CanSeekSystem.IO.Pipes.PipeStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.Pipes.PipeStream
CheckPipePropertyOperations()System.IO.Pipes.PipeStreaminlinepackagevirtual
CheckReadOperations()System.IO.Pipes.PipeStreaminlinepackage
CheckWriteOperations()System.IO.Pipes.PipeStreaminlinepackage
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.IO.Pipes.PipeStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Streaminlinevirtual
DisposeCore(bool disposing)System.IO.Pipes.PipeStreaminlineprivate
EndRead(IAsyncResult asyncResult)System.IO.Pipes.PipeStreaminlinevirtual
EndWrite(IAsyncResult asyncResult)System.IO.Pipes.PipeStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.Pipes.PipeStreaminline
FlushAsync(CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlinevirtual
System::IO::Stream.FlushAsync()System.IO.Streaminline
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
GetPipePath(string serverName, string pipeName)System.IO.Pipes.PipeStreaminlinepackagestatic
GetSecAttrs(HandleInheritability inheritability)System.IO.Pipes.PipeStreaminlinepackagestatic
GetSecAttrs(HandleInheritability inheritability, PipeSecurity pipeSecurity, ref GCHandle pinningHandle)System.IO.Pipes.PipeStreaminlinepackagestatic
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InBufferSizeSystem.IO.Pipes.PipeStream
Init(PipeDirection direction, PipeTransmissionMode transmissionMode, uint outBufferSize)System.IO.Pipes.PipeStreaminlineprivate
InitializeAsyncHandle(SafePipeHandle handle)System.IO.Pipes.PipeStreaminlineprivate
InitializeHandle(SafePipeHandle? handle, bool isExposed, bool isAsync)System.IO.Pipes.PipeStreaminlineprotected
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
InternalHandleSystem.IO.Pipes.PipeStreampackage
IsAsyncSystem.IO.Pipes.PipeStream
IsConnectedSystem.IO.Pipes.PipeStream
IsCurrentUserOnlySystem.IO.Pipes.PipeStreampackage
IsHandleExposedSystem.IO.Pipes.PipeStreamprotected
IsMessageCompleteSystem.IO.Pipes.PipeStream
LengthSystem.IO.Pipes.PipeStream
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
OutBufferSizeSystem.IO.Pipes.PipeStream
PipeStream(PipeDirection direction, int bufferSize)System.IO.Pipes.PipeStreaminlineprotected
PipeStream(PipeDirection direction, PipeTransmissionMode transmissionMode, int outBufferSize)System.IO.Pipes.PipeStreaminlineprotected
PositionSystem.IO.Pipes.PipeStream
Read(byte[] buffer, int offset, int count)System.IO.Pipes.PipeStreaminline
Read(Span< byte > buffer)System.IO.Pipes.PipeStreaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Pipes.PipeStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsyncCore(Memory< byte > buffer, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlineprivate
ReadByte()System.IO.Pipes.PipeStreaminlinevirtual
ReadCore(Span< byte > buffer)System.IO.Pipes.PipeStreaminlineprivate
ReadModeSystem.IO.Pipes.PipeStream
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
SafePipeHandleSystem.IO.Pipes.PipeStream
Seek(long offset, SeekOrigin origin)System.IO.Pipes.PipeStreaminline
SetLength(long value)System.IO.Pipes.PipeStreaminline
StateSystem.IO.Pipes.PipeStreampackage
Synchronized(Stream stream)System.IO.Streaminlinestatic
TransmissionModeSystem.IO.Pipes.PipeStream
TryToReuse(PipeValueTaskSource source)System.IO.Pipes.PipeStreaminlinepackagevirtual
UpdateMessageCompletion(bool completion)System.IO.Pipes.PipeStreaminlinepackage
UpdateReadMode()System.IO.Pipes.PipeStreaminlineprivate
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
ValidateHandleIsPipe(SafePipeHandle safePipeHandle)System.IO.Pipes.PipeStreaminlinepackage
WaitForPipeDrain()System.IO.Pipes.PipeStreaminline
WinIOError(int errorCode)System.IO.Pipes.PipeStreaminlinepackage
Write(byte[] buffer, int offset, int count)System.IO.Pipes.PipeStreaminline
Write(ReadOnlySpan< byte > buffer)System.IO.Pipes.PipeStreaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Pipes.PipeStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsyncCore(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlineprivate
WriteByte(byte value)System.IO.Pipes.PipeStreaminlinevirtual
WriteCore(ReadOnlySpan< byte > buffer)System.IO.Pipes.PipeStreaminlineprivate
WriteTimeoutSystem.IO.Stream