Terraria v1.4.4.9
Terraria source code documentation
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◆ IsConnected

bool System.IO.Pipes.PipeStream.IsConnected
getprotected set

Definition at line 256 of file PipeStream.cs.

257 {
258 get
259 {
260 return State == PipeState.Connected;
261 }
262 protected set
263 {
264 _state = (value ? PipeState.Connected : PipeState.Disconnected);
265 }
266 }

Referenced by Terraria.Social.WeGame.IPCBase.Send(), and System.IO.Pipes.PipesAclExtensions.SetAccessControl().