Terraria v1.4.4.9
Terraria source code documentation
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◆ BeginWrite()

override IAsyncResult System.IO.Pipes.PipeStream.BeginWrite ( byte[] buffer,
int offset,
int count,
AsyncCallback? callback,
object? state )
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 810 of file PipeStream.cs.

811 {
812 if (_isAsync)
813 {
815 }
816 return base.BeginWrite(buffer, offset, count, callback, state);
817 }
override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
static IAsyncResult Begin(Task task, AsyncCallback callback, object state)
Definition TaskToApm.cs:43

References System.IO.Pipes.PipeStream._isAsync, System.Threading.Tasks.TaskToApm.Begin(), System.buffer, System.count, System.Threading.CancellationToken.None, System.offset, System.state, and System.IO.Pipes.PipeStream.WriteAsync().

Referenced by Terraria.Social.WeGame.IPCBase.Send().