17 Data =
new byte[1024];
38 private object _lock =
new object();
69 writeInformation.Size +=
num3;
113 while (
value.Count > 0)
static unsafe void Copy(Array sourceArray, Array destinationArray, int length)
bool ContainsKey(TKey key)
static byte Min(byte val1, byte val2)
void QueueSend(CSteamID user, byte[] data, int length)
SteamP2PWriter(int channel)
Queue< byte[]> _bufferPool
void ClearUser(CSteamID user)
Dictionary< CSteamID, Queue< WriteInformation > > _pendingSendData
Dictionary< CSteamID, Queue< WriteInformation > > _pendingSendDataSwap