Terraria v1.4.4.9
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◆ RandomVector2D()

static Vector2D Terraria.Utils.RandomVector2D ( UnifiedRandom random,
double min,
double max )
inlinestatic

Definition at line 1828 of file Utils.cs.

1829 {
1830 //IL_0018: Unknown result type (might be due to invalid IL or missing references)
1831 return new Vector2D((max - min) * random.NextDouble() + min, (max - min) * random.NextDouble() + min);
1832 }

References Terraria.Utilities.UnifiedRandom.NextDouble().

Referenced by Terraria.GameContent.Generation.ShapeRunner.Perform().