Terraria v1.4.4.9
Terraria source code documentation
|
Public Member Functions | |
MoonLordSky (bool forPlayer) | |
override void | OnLoad () |
override void | Update (GameTime gameTime) |
override Color | OnTileColor (Color inColor) |
override void | Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth) |
override float | GetCloudAlpha () |
override void | Activate (Vector2 position, params object[] args) |
override void | Deactivate (params object[] args) |
override void | Reset () |
override bool | IsActive () |
override bool | IsVisible () |
void | Load () |
Public Attributes | |
float | Opacity |
Protected Attributes | |
bool | _isLoaded |
EffectPriority | _priority |
Properties | |
bool | IsLoaded [get] |
EffectPriority | Priority [get] |
Private Member Functions | |
float | GetIntensity () |
bool | UpdateMoonLordIndex () |
Private Attributes | |
UnifiedRandom | _random = new UnifiedRandom() |
bool | _isActive |
int | _moonLordIndex = -1 |
bool | _forPlayer |
float | _fadeOpacity |
Definition at line 9 of file MoonLordSky.cs.