Terraria
v1.4.4.9
Terraria source code documentation
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DesertShader.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
using
ReLogic.Peripherals.RGB
;
4
5
namespace
Terraria.GameContent.RGB
;
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7
public
class
DesertShader
:
ChromaShader
8
{
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private
readonly
Vector4
_baseColor
;
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private
readonly
Vector4
_sandColor
;
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13
public
DesertShader
(
Color
baseColor,
Color
sandColor)
14
{
15
_baseColor
= baseColor.
ToVector4
();
16
_sandColor
= sandColor.
ToVector4
();
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}
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[RgbProcessor(
/*Could not decode attribute arguments.*/
)]
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private
void
ProcessHighDetail
(
RgbDevice
device,
Fragment
fragment,
EffectDetailLevel
quality,
float
time)
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{
22
for
(
int
i = 0; i < fragment.
Count
; i++)
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{
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Vector2
canvasPositionOfIndex = fragment.
GetCanvasPositionOfIndex
(i);
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fragment.
GetGridPositionOfIndex
(i);
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canvasPositionOfIndex.Y += (float)
Math
.
Sin
(canvasPositionOfIndex.
X
* 2f + time * 2f) * 0.2f;
27
float
staticNoise =
NoiseHelper
.
GetStaticNoise
(canvasPositionOfIndex *
new
Vector2
(0.1f, 0.5f));
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Vector4
vector =
Vector4
.
Lerp
(
_baseColor
,
_sandColor
, staticNoise * staticNoise);
29
fragment.
SetColor
(i, vector);
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}
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}
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}
ReLogic.Peripherals.RGB.ChromaShader
Definition
ChromaShader.cs:8
ReLogic.Peripherals.RGB.Fragment.Count
readonly int Count
Definition
Fragment.cs:14
ReLogic.Peripherals.RGB.Fragment.GetGridPositionOfIndex
Point GetGridPositionOfIndex(int index)
Definition
Fragment.cs:81
ReLogic.Peripherals.RGB.Fragment.SetColor
void SetColor(int index, Vector4 color)
Definition
Fragment.cs:97
ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex
Vector2 GetCanvasPositionOfIndex(int index)
Definition
Fragment.cs:75
ReLogic.Peripherals.RGB.Fragment
Definition
Fragment.cs:7
ReLogic.Peripherals.RGB.RgbDevice
Definition
RgbDevice.cs:7
System.Math.Sin
static double Sin(double a)
System.Math
Definition
Math.cs:13
Terraria.GameContent.RGB.DesertShader.ProcessHighDetail
void ProcessHighDetail(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
Definition
DesertShader.cs:20
Terraria.GameContent.RGB.DesertShader.DesertShader
DesertShader(Color baseColor, Color sandColor)
Definition
DesertShader.cs:13
Terraria.GameContent.RGB.DesertShader._sandColor
readonly Vector4 _sandColor
Definition
DesertShader.cs:11
Terraria.GameContent.RGB.DesertShader._baseColor
readonly Vector4 _baseColor
Definition
DesertShader.cs:9
Terraria.GameContent.RGB.DesertShader
Definition
DesertShader.cs:8
Terraria.GameContent.RGB.NoiseHelper.GetStaticNoise
static float GetStaticNoise(int index)
Definition
NoiseHelper.cs:37
Terraria.GameContent.RGB.NoiseHelper
Definition
NoiseHelper.cs:8
Microsoft.Xna.Framework
Definition
AlphaTestEffect.cs:1
ReLogic.Peripherals.RGB.EffectDetailLevel
EffectDetailLevel
Definition
EffectDetailLevel.cs:4
ReLogic.Peripherals.RGB
Definition
CorsairAccessMode.cs:1
System
Definition
BlockingCollection.cs:8
Terraria.GameContent.RGB
Definition
BlizzardShader.cs:4
Microsoft.Xna.Framework.Color.ToVector4
Vector4 ToVector4()
Definition
Color.cs:481
Microsoft.Xna.Framework.Color
Definition
Color.cs:12
Microsoft.Xna.Framework.Vector2.X
float X
Definition
Vector2.cs:14
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:12
Microsoft.Xna.Framework.Vector4.Lerp
static Vector4 Lerp(Vector4 value1, Vector4 value2, float amount)
Definition
Vector4.cs:277
Microsoft.Xna.Framework.Vector4
Definition
Vector4.cs:12
source
Terraria.GameContent.RGB
DesertShader.cs
Generated by
1.10.0