Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 130 of file TextureAssets.cs.
Referenced by Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_00_BackHelmet(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_01_3_BackHead(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_02_DrawArmorWithFullHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_BadgersHat(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_CapricornMask(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_HatsWithFullHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_RabbitOrder(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_05_TallHats(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_06_NormalHats(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_Head(), Terraria.Main.LoadArmorHead(), and Terraria.Initializers.AssetInitializer.LoadTextures().