readonly Vector4 _eyeColor
void ProcessHighDetail(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
void ProcessLowDetail(RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
readonly Vector4 _innerEyeColor
readonly Vector4 _skinColor
WormShader(Color skinColor, Color eyeColor, Color innerEyeColor)