Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Pipes.NamedPipeServerStream Member List

This is the complete list of members for System.IO.Pipes.NamedPipeServerStream, including all inherited members.

_asyncActiveSemaphoreSystem.IO.Streamprotected
_canReadSystem.IO.Pipes.PipeStreamprivate
_canWriteSystem.IO.Pipes.PipeStreamprivate
_handleSystem.IO.Pipes.PipeStreamprivate
_isAsyncSystem.IO.Pipes.PipeStreamprivate
_isCurrentUserOnlySystem.IO.Pipes.PipeStreamprivate
_isFromExistingHandleSystem.IO.Pipes.PipeStreamprivate
_isHandleExposedSystem.IO.Pipes.PipeStreamprivate
_isMessageCompleteSystem.IO.Pipes.PipeStreamprivate
_outBufferSizeSystem.IO.Pipes.PipeStreamprivate
_pipeDirectionSystem.IO.Pipes.PipeStreamprivate
_readModeSystem.IO.Pipes.PipeStreamprivate
_reusableConnectionValueTaskSourceSystem.IO.Pipes.NamedPipeServerStreamprivate
_reusableReadValueTaskSourceSystem.IO.Pipes.PipeStreamprivate
_reusableWriteValueTaskSourceSystem.IO.Pipes.PipeStreamprivate
_stateSystem.IO.Pipes.PipeStreamprivate
_threadPoolBindingSystem.IO.Pipes.PipeStreampackage
_transmissionModeSystem.IO.Pipes.PipeStreamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Pipes.PipeStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWaitForConnection(AsyncCallback? callback, object? state)System.IO.Pipes.NamedPipeServerStreaminline
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Pipes.PipeStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.IO.Pipes.PipeStream
CanSeekSystem.IO.Pipes.PipeStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.Pipes.PipeStream
CheckConnectOperationsServer()System.IO.Pipes.NamedPipeServerStreaminlineprivate
CheckConnectOperationsServerWithHandle()System.IO.Pipes.NamedPipeServerStreaminlineprivate
CheckDisconnectOperations()System.IO.Pipes.NamedPipeServerStreaminlineprivate
CheckPipePropertyOperations()System.IO.Pipes.PipeStreaminlinepackagevirtual
CheckReadOperations()System.IO.Pipes.PipeStreaminlinepackage
CheckWriteOperations()System.IO.Pipes.PipeStreaminlinepackage
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Streaminlinevirtual
Create(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options, int inBufferSize, int outBufferSize, HandleInheritability inheritability)System.IO.Pipes.NamedPipeServerStreaminlineprivate
Create(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options, int inBufferSize, int outBufferSize, PipeSecurity pipeSecurity, HandleInheritability inheritability, PipeAccessRights additionalAccessRights)System.IO.Pipes.NamedPipeServerStreaminlineprivate
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Disconnect()System.IO.Pipes.NamedPipeServerStreaminline
Dispose(bool disposing)System.IO.Pipes.NamedPipeServerStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Streaminlinevirtual
DisposeCore(bool disposing)System.IO.Pipes.PipeStreaminlineprivate
EndRead(IAsyncResult asyncResult)System.IO.Pipes.PipeStreaminlinevirtual
EndWaitForConnection(IAsyncResult asyncResult)System.IO.Pipes.NamedPipeServerStreaminline
EndWrite(IAsyncResult asyncResult)System.IO.Pipes.PipeStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.Pipes.PipeStreaminline
FlushAsync(CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlinevirtual
System::IO::Stream.FlushAsync()System.IO.Streaminline
GetCopyBufferSize()System.IO.Streaminlineprivate
GetImpersonationUserName()System.IO.Pipes.NamedPipeServerStreaminline
GetLifetimeService()System.MarshalByRefObjectinline
GetPipePath(string serverName, string pipeName)System.IO.Pipes.PipeStreaminlinepackagestatic
GetSecAttrs(HandleInheritability inheritability)System.IO.Pipes.PipeStreaminlinepackagestatic
GetSecAttrs(HandleInheritability inheritability, PipeSecurity pipeSecurity, ref GCHandle pinningHandle)System.IO.Pipes.PipeStreaminlinepackagestatic
HandleGetImpersonationUserNameError(int error, uint userNameMaxLength, char *userName)System.IO.Pipes.NamedPipeServerStreaminlineprivate
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
ImpersonateAndTryCode(object helper)System.IO.Pipes.NamedPipeServerStreaminlineprivatestatic
InBufferSizeSystem.IO.Pipes.PipeStream
Init(PipeDirection direction, PipeTransmissionMode transmissionMode, uint outBufferSize)System.IO.Pipes.PipeStreaminlineprivate
InitializeAsyncHandle(SafePipeHandle handle)System.IO.Pipes.PipeStreaminlineprivate
InitializeHandle(SafePipeHandle? handle, bool isExposed, bool isAsync)System.IO.Pipes.PipeStreaminlineprotected
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
InternalHandleSystem.IO.Pipes.PipeStreampackage
IsAsyncSystem.IO.Pipes.PipeStream
IsConnectedSystem.IO.Pipes.PipeStream
IsCurrentUserOnlySystem.IO.Pipes.PipeStreampackage
IsHandleExposedSystem.IO.Pipes.PipeStreamprotected
IsMessageCompleteSystem.IO.Pipes.PipeStream
LengthSystem.IO.Pipes.PipeStream
MaxAllowedServerInstancesSystem.IO.Pipes.NamedPipeServerStreamstatic
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NamedPipeServerStream(string pipeName)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction, int maxNumberOfServerInstances)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options, int inBufferSize, int outBufferSize)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options, int inBufferSize, int outBufferSize, HandleInheritability inheritability)System.IO.Pipes.NamedPipeServerStreaminlineprivate
NamedPipeServerStream(PipeDirection direction, bool isAsync, bool isConnected, SafePipeHandle safePipeHandle)System.IO.Pipes.NamedPipeServerStreaminline
NamedPipeServerStream(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options, int inBufferSize, int outBufferSize, PipeSecurity pipeSecurity, HandleInheritability inheritability=HandleInheritability.None, PipeAccessRights additionalAccessRights=(PipeAccessRights) 0)System.IO.Pipes.NamedPipeServerStreaminlinepackage
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
OutBufferSizeSystem.IO.Pipes.PipeStream
PipeStream(PipeDirection direction, int bufferSize)System.IO.Pipes.PipeStreaminlineprotected
PipeStream(PipeDirection direction, PipeTransmissionMode transmissionMode, int outBufferSize)System.IO.Pipes.PipeStreaminlineprotected
PositionSystem.IO.Pipes.PipeStream
Read(byte[] buffer, int offset, int count)System.IO.Pipes.PipeStreaminline
Read(Span< byte > buffer)System.IO.Pipes.PipeStreaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlinevirtual
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Pipes.PipeStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsyncCore(Memory< byte > buffer, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlineprivate
ReadByte()System.IO.Pipes.PipeStreaminlinevirtual
ReadCore(Span< byte > buffer)System.IO.Pipes.PipeStreaminlineprivate
ReadModeSystem.IO.Pipes.PipeStream
ReadTimeoutSystem.IO.Stream
RevertImpersonationOnBackout(object helper, bool exceptionThrown)System.IO.Pipes.NamedPipeServerStreaminlineprivatestatic
RunAsClient(PipeStreamImpersonationWorker impersonationWorker)System.IO.Pipes.NamedPipeServerStreaminline
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
SafePipeHandleSystem.IO.Pipes.PipeStream
Seek(long offset, SeekOrigin origin)System.IO.Pipes.PipeStreaminline
SetLength(long value)System.IO.Pipes.PipeStreaminline
StateSystem.IO.Pipes.PipeStreampackage
Synchronized(Stream stream)System.IO.Streaminlinestatic
TransmissionModeSystem.IO.Pipes.PipeStream
TryToReuse(PipeValueTaskSource source)System.IO.Pipes.NamedPipeServerStreaminlinepackagevirtual
UpdateMessageCompletion(bool completion)System.IO.Pipes.PipeStreaminlinepackage
UpdateReadMode()System.IO.Pipes.PipeStreaminlineprivate
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
ValidateHandleIsPipe(SafePipeHandle safePipeHandle)System.IO.Pipes.PipeStreaminlinepackage
ValidateParameters(string pipeName, PipeDirection direction, int maxNumberOfServerInstances, PipeTransmissionMode transmissionMode, PipeOptions options, int inBufferSize, int outBufferSize, HandleInheritability inheritability)System.IO.Pipes.NamedPipeServerStreaminlineprivate
WaitForConnection()System.IO.Pipes.NamedPipeServerStreaminline
WaitForConnectionAsync()System.IO.Pipes.NamedPipeServerStreaminline
WaitForConnectionAsync(CancellationToken cancellationToken)System.IO.Pipes.NamedPipeServerStreaminline
WaitForConnectionCoreAsync(CancellationToken cancellationToken)System.IO.Pipes.NamedPipeServerStreaminlineprivate
WaitForPipeDrain()System.IO.Pipes.PipeStreaminline
WinIOError(int errorCode)System.IO.Pipes.PipeStreaminlinepackage
Write(byte[] buffer, int offset, int count)System.IO.Pipes.PipeStreaminline
Write(ReadOnlySpan< byte > buffer)System.IO.Pipes.PipeStreaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlinevirtual
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken))System.IO.Pipes.PipeStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsyncCore(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken)System.IO.Pipes.PipeStreaminlineprivate
WriteByte(byte value)System.IO.Pipes.PipeStreaminlinevirtual
WriteCore(ReadOnlySpan< byte > buffer)System.IO.Pipes.PipeStreaminlineprivate
WriteTimeoutSystem.IO.Stream
~NamedPipeServerStream()System.IO.Pipes.NamedPipeServerStreaminlineprivate