TModLoader v1.4.4.9
TModLoader source code documentation
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◆ useTime

int Terraria.Item.useTime

The time span of using the item in ticks. This is independent of the time it takes for the item animation to finish.
Blocks use 10. Default value is 100.
Weapons usually have equal F:Terraria.Item.useAnimation and useTime, unequal values for these two results in multiple attacks per click. See ExampleGun.cs's Clockwork Assault Rifle examplefor an example of that.

Definition at line 391 of file Item.cs.

Referenced by Terraria.Item.DefaultToCapturedCritter(), Terraria.Item.DefaultToFood(), Terraria.Item.DefaultToGolfBall(), Terraria.Item.DefaultToGolfClub(), Terraria.Item.DefaultToGuitar(), Terraria.Item.DefaultToHealingPotion(), Terraria.Item.DefaultToLawnMower(), Terraria.Item.DefaultToMagicWeapon(), Terraria.Item.DefaultToMusicBox(), Terraria.Item.DefaultToPlaceableTile(), Terraria.Item.DefaultToPlaceableWall(), Terraria.Item.DefaultToRangedWeapon(), Terraria.Item.DefaultToSeaShell(), Terraria.Item.DefaultToSpear(), Terraria.Item.DefaultToThrownWeapon(), Terraria.Item.DefaultToTorch(), Terraria.Item.DefaultToVanitypet(), Terraria.Item.DefaultToWhip(), Terraria.GameInput.PlayerInput.HandleDpadSnap(), Terraria.Player.ItemCheck_Inner(), Terraria.Item.MakeUsableWithChlorophyteExtractinator(), Terraria.Item.Prefix(), Terraria.Item.ResetStats(), Terraria.Item.SetDefaults(), Terraria.Item.SetDefaults1(), Terraria.Item.SetDefaults2(), Terraria.Item.SetDefaults3(), Terraria.Item.SetDefaults4(), Terraria.Item.SetDefaults5(), and Terraria.ModLoader.CombinedHooks.TotalUseAnimationMultiplier().