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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.Graphics.Renderers.RandomizedFrameParticle:
Collaboration diagram for Terraria.Graphics.Renderers.RandomizedFrameParticle:Public Member Functions | |
| override void | FetchFromPool () |
| void | SetTypeInfo (int animationFramesAmount, int gameFramesPerAnimationFrame, float timeToLive) |
| override void | Update (ref ParticleRendererSettings settings) |
| override void | Draw (ref ParticleRendererSettings settings, SpriteBatch spritebatch) |
| RandomizedFrameParticle () | |
| virtual void | SetBasicInfo (Asset< Texture2D > textureAsset, Rectangle? frame, Vector2 initialVelocity, Vector2 initialLocalPosition) |
| void | RestInPool () |
Public Attributes | |
| float | FadeInNormalizedTime |
| float | FadeOutNormalizedTime |
| Color | ColorTint |
| int | AnimationFramesAmount |
| int | GameFramesPerAnimationFrame |
| Vector2 | AccelerationPerFrame |
| Vector2 | Velocity |
| Vector2 | LocalPosition |
| float | Rotation |
| float | RotationVelocity |
| float | RotationAcceleration |
| Vector2 | Scale |
| Vector2 | ScaleVelocity |
| Vector2 | ScaleAcceleration |
Protected Attributes | |
| Asset< Texture2D > | _texture |
| Rectangle | _frame |
| Vector2 | _origin |
Properties | |
| bool | ShouldBeRemovedFromRenderer [get, set, protected set] |
| bool | IsRestingInPool [get, set, private set] |
Private Member Functions | |
| void | RandomizeFrame () |
Private Attributes | |
| float | _timeTolive |
| float | _timeSinceSpawn |
| int | _gameFramesCounted |
| bool< ShouldBeRemovedFromRenderer > | k__BackingField |
| bool< IsRestingInPool > | k__BackingField |
Definition at line 13 of file RandomizedFrameParticle.cs.