terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DrillDebugDraw.cs
Go to the documentation of this file.
1using System;
6
8{
9 [global::Cpp2ILInjected.Token(Token = "0x2000622")]
10 public struct DrillDebugDraw
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x60035E7")]
13 [global::Cpp2ILInjected.Address(RVA = "0x13DC3FC", Offset = "0x13DC3FC", Length = "0xC")]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 {
17 throw null;
18 }
19
20 [global::Cpp2ILInjected.Token(Token = "0x40076BE")]
21 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
22 public Vector2 point;
23
24 [global::Cpp2ILInjected.Token(Token = "0x40076BF")]
25 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
26 public Color color;
27 }
28}