terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.DataStructures.TileDrawInfo Class Reference
+ Collaboration diagram for Terraria.DataStructures.TileDrawInfo:

Public Member Functions

 TileDrawInfo ()
 

Public Attributes

SpriteBatch spriteBatch
 
SpriteBatch spriteBatch2
 
int tileIndex
 
uint tilePalIndex
 
Tile tileCache
 
ushort typeCache
 
short tileSHeader
 
short tileFrameX
 
short tileFrameY
 
unsafe uint * tileLookup
 
unsafe ushort * tileTypeData
 
unsafe short * tileTypeSHeader
 
unsafe byte * tileTypeLiquid
 
unsafe byte * tileTypeBHeader
 
unsafe byte * tileTypeBHeader3
 
unsafe ushort * tileTypeWall
 
unsafe short * tileTypeFrameX
 
unsafe short * tileTypeFrameY
 
int lightMinX
 
int lightMinY
 
int lightMaxX
 
int lightMaxY
 
unsafe Vector3lightColors
 
int lightMapHeight
 
float lightGlobal255
 
EffectPass drawEffect
 
Texture2D drawTexture
 
Color tileLight
 
int tileTop
 
int tileWidth
 
int tileHeight
 
int halfBrickHeight
 
int addFrY
 
int addFrX
 
SpriteEffects tileSpriteEffect
 
Texture2D glowTexture
 
Rectangle glowSourceRect
 
Color glowColor
 
Vector3[] colorSlices
 
Color finalColor
 
UnifiedRandom _rand
 
Dictionary< Point, int > _displayDollTileEntityPositions
 
Dictionary< Point, int > _hatRackTileEntityPositions
 
Dictionary< Point, int > _trainingDummyTileEntityPositions
 
Dictionary< Point, int > _itemFrameTileEntityPositions
 
Dictionary< Point, int > _foodPlatterTileEntityPositions
 
Dictionary< Point, int > _weaponRackTileEntityPositions
 
Dictionary< Point, int > _chestPositions
 
VertexColors tileColors
 

Detailed Description

Definition at line 13 of file TileDrawInfo.cs.


The documentation for this class was generated from the following file: