terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ColorWriteChannels1

ColorWriteChannels Microsoft.Xna.Framework.Graphics.BlendState.ColorWriteChannels1
getset

Definition at line 221 of file BlendState.cs.

222 {
223 [global::Cpp2ILInjected.Token(Token = "0x6001890")]
224 [global::Cpp2ILInjected.Address(RVA = "0xAC425C", Offset = "0xAC425C", Length = "0x10")]
225 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
226 get
227 {
228 throw null;
229 }
230 [global::Cpp2ILInjected.Token(Token = "0x6001891")]
231 [global::Cpp2ILInjected.Address(RVA = "0xAC426C", Offset = "0xAC426C", Length = "0x34")]
232 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
233 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
234 set
235 {
236 throw null;
237 }
238 }
class f__AnonymousType0<< Count > j__TPar