terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ColorWriteChannels3

ColorWriteChannels Microsoft.Xna.Framework.Graphics.BlendState.ColorWriteChannels3
getset

Definition at line 261 of file BlendState.cs.

262 {
263 [global::Cpp2ILInjected.Token(Token = "0x6001894")]
264 [global::Cpp2ILInjected.Address(RVA = "0xAC42E4", Offset = "0xAC42E4", Length = "0x10")]
265 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
266 get
267 {
268 throw null;
269 }
270 [global::Cpp2ILInjected.Token(Token = "0x6001895")]
271 [global::Cpp2ILInjected.Address(RVA = "0xAC42F4", Offset = "0xAC42F4", Length = "0x34")]
272 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
273 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
274 set
275 {
276 throw null;
277 }
278 }
class f__AnonymousType0<< Count > j__TPar