terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ColorWriteChannels2

ColorWriteChannels Microsoft.Xna.Framework.Graphics.BlendState.ColorWriteChannels2
getset

Definition at line 241 of file BlendState.cs.

242 {
243 [global::Cpp2ILInjected.Token(Token = "0x6001892")]
244 [global::Cpp2ILInjected.Address(RVA = "0xAC42A0", Offset = "0xAC42A0", Length = "0x10")]
245 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
246 get
247 {
248 throw null;
249 }
250 [global::Cpp2ILInjected.Token(Token = "0x6001893")]
251 [global::Cpp2ILInjected.Address(RVA = "0xAC42B0", Offset = "0xAC42B0", Length = "0x34")]
252 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
253 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
254 set
255 {
256 throw null;
257 }
258 }
class f__AnonymousType0<< Count > j__TPar