terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ColorWriteChannels

ColorWriteChannels Microsoft.Xna.Framework.Graphics.BlendState.ColorWriteChannels
getset

Definition at line 201 of file BlendState.cs.

202 {
203 [global::Cpp2ILInjected.Token(Token = "0x600188E")]
204 [global::Cpp2ILInjected.Address(RVA = "0xAC41F0", Offset = "0xAC41F0", Length = "0x10")]
205 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
206 get
207 {
208 throw null;
209 }
210 [global::Cpp2ILInjected.Token(Token = "0x600188F")]
211 [global::Cpp2ILInjected.Address(RVA = "0xAC4200", Offset = "0xAC4200", Length = "0x34")]
212 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
213 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
214 set
215 {
216 throw null;
217 }
218 }
class f__AnonymousType0<< Count > j__TPar