terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ alignByGeometry

bool UnityEngine.UI.FontData.alignByGeometry
getset

Definition at line 162 of file FontData.cs.

163 {
164 [global::Cpp2ILInjected.Token(Token = "0x60000D0")]
165 [global::Cpp2ILInjected.Address(RVA = "0x1FAF81C", Offset = "0x1FAF81C", Length = "0x8")]
166 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
167 get
168 {
169 throw null;
170 }
171 [global::Cpp2ILInjected.Token(Token = "0x60000D1")]
172 [global::Cpp2ILInjected.Address(RVA = "0x1FAF824", Offset = "0x1FAF824", Length = "0xC")]
173 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
174 set
175 {
176 throw null;
177 }
178 }