terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ alignment

TextAnchor UnityEngine.UI.FontData.alignment
getset

Definition at line 143 of file FontData.cs.

144 {
145 [global::Cpp2ILInjected.Token(Token = "0x60000CE")]
146 [global::Cpp2ILInjected.Address(RVA = "0x1FAF80C", Offset = "0x1FAF80C", Length = "0x8")]
147 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
148 get
149 {
150 throw null;
151 }
152 [global::Cpp2ILInjected.Token(Token = "0x60000CF")]
153 [global::Cpp2ILInjected.Address(RVA = "0x1FAF814", Offset = "0x1FAF814", Length = "0x8")]
154 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
155 set
156 {
157 throw null;
158 }
159 }