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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for GUIControllerMappings:Public Types | |
| enum | MappingType { Default , Advanced , Console , Custom } |
| enum | InteractionOverloadState { None , Inventory , NPC , NPCItem , Map } |
Private Member Functions | |
| void | ClearWorldMappings () |
| void | ClearInventoryMappings () |
| void | GainFocus () |
| bool | IsOverCategories (Microsoft.Xna.Framework.Vector2 cursorPosition) |
| void | DrawCategories () |
| void | DrawMainButtons () |
| void | DrawTitle () |
| void | DrawBacking () |
| void | DrawCategoryOptions () |
| float | SettingScale (int index) |
| void | SettingOver (int index) |
| void | SettingDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
| Microsoft.Xna.Framework.Vector2 | SettingSize (int index) |
| void | SetupUIMappingState (ControllerActionButton buttonMapping) |
| void | SetupWorldUIMappingState (ControllerActionButton buttonMapping) |
Definition at line 17 of file GUIControllerMappings.cs.