terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Controller.ControllerActionAxis Class Reference
+ Collaboration diagram for Controller.ControllerActionAxis:

Classes

class  Entry
 

Public Member Functions

bool RequiredStateValid (ControllerDevice controller)
 
bool Active (ControllerDevice controller)
 
void MapAxis (Axis axis, float threshold=0f, ControllerActionButton.RequiredButtonState requiredButtonState=null)
 
void MapMultipleAxis (Axis axis1, Axis axis2)
 
void MapButtons (Buttons button0, Buttons button1)
 
void MapKeys (KeyCode key0, KeyCode key1)
 
float GetValue (ControllerDevice controller)
 
void Clear ()
 
 ControllerActionAxis ()
 

Public Attributes

string Id
 
bool Enabled
 
bool TimeBased
 
float Scale
 

Static Public Attributes

static float ElapsedTime
 

Properties

bool HasMapping [get, set]
 
ControllerActionButton.RequiredButtonState RequiredState [get, set]
 
ControllerActionAxis.Entry FirstEntry [get, set]
 

Private Attributes

List< ControllerActionAxis.Entry_entries
 

Detailed Description

Definition at line 14 of file ControllerActionAxis.cs.


The documentation for this class was generated from the following file: