terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUISaveSynchronisation_FileList Class Reference
+ Collaboration diagram for GUISaveSynchronisation_FileList:

Public Member Functions

 GUISaveSynchronisation_FileList ()
 

Static Public Member Functions

static void Draw ()
 

Static Public Attributes

static List< PlayerFileDataSortedPlayerData
 
static int SelectedPlayerItem
 
static float ScrollOffset
 
static List< WorldFileDataSortedWorldData
 
static int SelectedWorldItem
 

Private Types

enum  Filter { LocalPlayers , LocalWorlds , ServerPlayers , ServerWorlds }
 

Static Private Member Functions

static void DrawCategories ()
 
static void Back ()
 
static void UpdateAnim (Player player, bool animated)
 
static void DrawPlayer (Player player, bool animated)
 
static void DrawPlayers (List< PlayerFileData > playerFiles)
 
static float PlayerScale (int index)
 
static void PlayerOver (int index)
 
static void PlayerDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 
static void DrawWorlds (List< WorldFileData > worldFiles)
 
static float WorldScale (int index)
 
static void WorldOver (int index)
 
static void DrawWorld (WorldFileData worldData)
 
static Microsoft.Xna.Framework.Graphics.Texture2D GetWorldIcon (WorldFileData worldData)
 
static void WorldDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 
static GUISaveSynchronisation_FileList ()
 

Static Private Attributes

const double DOUBLE_CLICK_TIME = 500.0
 
const float SINGLE_CLICK_DISTANCE = 30f
 
static GUIControllerSaveSynchronisation_FileListWorld _worldController
 
static GUIControllerSaveSynchronisation_FileListPlayer _playerController
 
static GUISaveSynchronisation_FileList.Filter CurrentFilter
 
static Microsoft.Xna.Framework.Vector2 CharacterOffset
 
static int playerOver
 
static float ScrollMomentum
 
static int ScrollDragging
 
static Microsoft.Xna.Framework.Vector2 DragOffset
 
static int worldOver
 
static DateTime LastSelectTime
 
static DateTime LastTouchTime
 
static Microsoft.Xna.Framework.Vector2 LastTouchMouse
 

Detailed Description

Definition at line 18 of file GUISaveSynchronisation_FileList.cs.


The documentation for this class was generated from the following file: