terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Static Public Member Functions | |
static implicit | operator bool (Object exists) |
static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
static Object | Instantiate (Object original) |
static T | Instantiate< T > (T original) |
static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
static void | Destroy (Object obj) |
static void | DestroyImmediate (Object obj) |
static T[] | FindObjectsOfType< T > () |
static bool | operator== (Object x, Object y) |
static bool | operator!= (Object x, Object y) |
Static Public Attributes | |
static readonly int | GenerateAllMips |
Package Functions | |
bool | ValidateFormat (TextureFormat format) |
bool | ValidateFormat (GraphicsFormat format, FormatUsage usage) |
UnityException | CreateNonReadableException (Texture t) |
UnityException | CreateNativeArrayLengthOverflowException () |
static Object | FindObjectFromInstanceID (int instanceID) |
Static Package Attributes | |
static int | OffsetOfInstanceIDInCPlusPlusObject |
Properties | |
override bool | isReadable [get, set] |
virtual int | width [get, set] |
virtual int | height [get, set] |
TextureWrapMode | wrapMode [get, set] |
FilterMode | filterMode [set] |
Vector2 | texelSize [get, set] |
string | name [get, set] |
HideFlags | hideFlags [set] |
Private Member Functions | |
static bool | Internal_CreateImpl ([Writable] CubemapArray mono, int ext, int count, int mipCount, GraphicsFormat format, TextureCreationFlags flags) |
int | GetDataWidth () |
int | GetDataHeight () |
void | get_texelSize_Injected (out Vector2 ret) |
IntPtr | GetCachedPtr () |
static string | ToString (Object obj) |
static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
static Object | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) |
Static Private Member Functions | |
static void | Internal_Create ([Writable] CubemapArray mono, int ext, int count, int mipCount, GraphicsFormat format, TextureCreationFlags flags) |
static void | ValidateIsNotCrunched (TextureCreationFlags flags) |
static bool | CompareBaseObjects (Object lhs, Object rhs) |
static bool | IsNativeObjectAlive (Object o) |
static void | CheckNullArgument (object arg, string message) |
static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
Private Attributes | |
IntPtr | m_CachedPtr |
Static Private Attributes | |
const string | objectIsNullMessage = "The Object you want to instantiate is null." |
const string | cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake." |
Definition at line 15 of file CubemapArray.cs.