terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Execute< T >()

static bool UnityEngine.EventSystems.ExecuteEvents.Execute< T > ( GameObject target,
BaseEventData eventData,
ExecuteEvents::EventFunction< T > functor )
inlinestatic
Type Constraints
T :IEventSystemHandler 

Definition at line 617 of file ExecuteEvents.cs.

617 : IEventSystemHandler
618 {
619 throw null;
620 }