terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ GetEventList< T >()

static void UnityEngine.EventSystems.ExecuteEvents.GetEventList< T > ( GameObject go,
IList< IEventSystemHandler > results )
inlinestaticprivate
Type Constraints
T :IEventSystemHandler 

Definition at line 705 of file ExecuteEvents.cs.

705 : IEventSystemHandler
706 {
707 throw null;
708 }