terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ OnStateMachineExit() [2/2]

virtual void UnityEngine.StateMachineBehaviour.OnStateMachineExit ( Animator animator,
int stateMachinePathHash,
AnimatorControllerPlayable controller )
inlinevirtual

Definition at line 120 of file StateMachineBehaviour.cs.

121 {
122 throw null;
123 }