terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Animations.AnimatorControllerPlayable Struct Reference
+ Inheritance diagram for UnityEngine.Animations.AnimatorControllerPlayable:
+ Collaboration diagram for UnityEngine.Animations.AnimatorControllerPlayable:

Public Member Functions

PlayableHandle GetHandle ()
 
void SetHandle (PlayableHandle handle)
 
bool Equals (AnimatorControllerPlayable other)
 
bool Equals (T other)
 

Static Public Member Functions

static AnimatorControllerPlayable ()
 

Package Functions

 AnimatorControllerPlayable (PlayableHandle handle)
 

Private Attributes

PlayableHandle m_Handle
 

Static Private Attributes

static readonly AnimatorControllerPlayable m_NullPlayable
 

Detailed Description

Definition at line 18 of file AnimatorControllerPlayable.cs.


The documentation for this struct was generated from the following file: