terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
class | OptionBucket |
class | PlacementOption |
Public Member Functions | |
void | AddVariation (int itemType, int tileIdToPlace, int tileStyleToPlace) |
void | AddVariations (int itemType, int tileIdToPlace, params int[] stylesToPlace) |
void | AddVariations_ByRow (int itemType, int tileIdToPlace, int variationsPerRow, params int[] rows) |
bool | TryGetPlacementOption (Player player, int randomSeed, int selectCycleOffset, out FlexibleTileWand.PlacementOption option, out Item itemToConsume) |
FlexibleTileWand () | |
Static Public Member Functions | |
static FlexibleTileWand | CreateRubblePlacerLarge () |
static FlexibleTileWand | CreateRubblePlacerMedium () |
static FlexibleTileWand | CreateRubblePlacerSmall () |
static void | ForModders_AddPotsToWand (FlexibleTileWand wand, ref int echoPileStyle, ref ushort tileType) |
Public Attributes | |
Dictionary< int, FlexibleTileWand.OptionBucket > | _options |
Static Public Attributes | |
static FlexibleTileWand | RubblePlacementSmall |
static FlexibleTileWand | RubblePlacementMedium |
static FlexibleTileWand | RubblePlacementLarge |
Static Private Member Functions | |
static void | EnsureAllMaterialOptions (FlexibleTileWand wand) |
static | FlexibleTileWand () |
Private Attributes | |
UnifiedRandom | _random |
Static Private Attributes | |
static int | maxVariations |
Definition at line 13 of file FlexibleTileWand.cs.