_options | Terraria.GameContent.FlexibleTileWand | |
_random | Terraria.GameContent.FlexibleTileWand | private |
AddVariation(int itemType, int tileIdToPlace, int tileStyleToPlace) | Terraria.GameContent.FlexibleTileWand | inline |
AddVariations(int itemType, int tileIdToPlace, params int[] stylesToPlace) | Terraria.GameContent.FlexibleTileWand | inline |
AddVariations_ByRow(int itemType, int tileIdToPlace, int variationsPerRow, params int[] rows) | Terraria.GameContent.FlexibleTileWand | inline |
CreateRubblePlacerLarge() | Terraria.GameContent.FlexibleTileWand | inlinestatic |
CreateRubblePlacerMedium() | Terraria.GameContent.FlexibleTileWand | inlinestatic |
CreateRubblePlacerSmall() | Terraria.GameContent.FlexibleTileWand | inlinestatic |
EnsureAllMaterialOptions(FlexibleTileWand wand) | Terraria.GameContent.FlexibleTileWand | inlineprivatestatic |
FlexibleTileWand() | Terraria.GameContent.FlexibleTileWand | inline |
FlexibleTileWand() | Terraria.GameContent.FlexibleTileWand | inlineprivatestatic |
ForModders_AddPotsToWand(FlexibleTileWand wand, ref int echoPileStyle, ref ushort tileType) | Terraria.GameContent.FlexibleTileWand | inlinestatic |
maxVariations | Terraria.GameContent.FlexibleTileWand | privatestatic |
RubblePlacementLarge | Terraria.GameContent.FlexibleTileWand | static |
RubblePlacementMedium | Terraria.GameContent.FlexibleTileWand | static |
RubblePlacementSmall | Terraria.GameContent.FlexibleTileWand | static |
TryGetPlacementOption(Player player, int randomSeed, int selectCycleOffset, out FlexibleTileWand.PlacementOption option, out Item itemToConsume) | Terraria.GameContent.FlexibleTileWand | inline |