| _options | Terraria.GameContent.FlexibleTileWand | |
| _random | Terraria.GameContent.FlexibleTileWand | private |
| AddVariation(int itemType, int tileIdToPlace, int tileStyleToPlace) | Terraria.GameContent.FlexibleTileWand | inline |
| AddVariations(int itemType, int tileIdToPlace, params int[] stylesToPlace) | Terraria.GameContent.FlexibleTileWand | inline |
| AddVariations_ByRow(int itemType, int tileIdToPlace, int variationsPerRow, params int[] rows) | Terraria.GameContent.FlexibleTileWand | inline |
| CreateRubblePlacerLarge() | Terraria.GameContent.FlexibleTileWand | inlinestatic |
| CreateRubblePlacerMedium() | Terraria.GameContent.FlexibleTileWand | inlinestatic |
| CreateRubblePlacerSmall() | Terraria.GameContent.FlexibleTileWand | inlinestatic |
| EnsureAllMaterialOptions(FlexibleTileWand wand) | Terraria.GameContent.FlexibleTileWand | inlineprivatestatic |
| FlexibleTileWand() | Terraria.GameContent.FlexibleTileWand | inline |
| FlexibleTileWand() | Terraria.GameContent.FlexibleTileWand | inlineprivatestatic |
| ForModders_AddPotsToWand(FlexibleTileWand wand, ref int echoPileStyle, ref ushort tileType) | Terraria.GameContent.FlexibleTileWand | inlinestatic |
| maxVariations | Terraria.GameContent.FlexibleTileWand | privatestatic |
| RubblePlacementLarge | Terraria.GameContent.FlexibleTileWand | static |
| RubblePlacementMedium | Terraria.GameContent.FlexibleTileWand | static |
| RubblePlacementSmall | Terraria.GameContent.FlexibleTileWand | static |
| TryGetPlacementOption(Player player, int randomSeed, int selectCycleOffset, out FlexibleTileWand.PlacementOption option, out Item itemToConsume) | Terraria.GameContent.FlexibleTileWand | inline |