| _options | Terraria.GameContent.FlexibleTileWand |  | 
  | _random | Terraria.GameContent.FlexibleTileWand | private | 
  | AddVariation(int itemType, int tileIdToPlace, int tileStyleToPlace) | Terraria.GameContent.FlexibleTileWand | inline | 
  | AddVariations(int itemType, int tileIdToPlace, params int[] stylesToPlace) | Terraria.GameContent.FlexibleTileWand | inline | 
  | AddVariations_ByRow(int itemType, int tileIdToPlace, int variationsPerRow, params int[] rows) | Terraria.GameContent.FlexibleTileWand | inline | 
  | CreateRubblePlacerLarge() | Terraria.GameContent.FlexibleTileWand | inlinestatic | 
  | CreateRubblePlacerMedium() | Terraria.GameContent.FlexibleTileWand | inlinestatic | 
  | CreateRubblePlacerSmall() | Terraria.GameContent.FlexibleTileWand | inlinestatic | 
  | EnsureAllMaterialOptions(FlexibleTileWand wand) | Terraria.GameContent.FlexibleTileWand | inlineprivatestatic | 
  | FlexibleTileWand() | Terraria.GameContent.FlexibleTileWand | inline | 
  | FlexibleTileWand() | Terraria.GameContent.FlexibleTileWand | inlineprivatestatic | 
  | ForModders_AddPotsToWand(FlexibleTileWand wand, ref int echoPileStyle, ref ushort tileType) | Terraria.GameContent.FlexibleTileWand | inlinestatic | 
  | maxVariations | Terraria.GameContent.FlexibleTileWand | privatestatic | 
  | RubblePlacementLarge | Terraria.GameContent.FlexibleTileWand | static | 
  | RubblePlacementMedium | Terraria.GameContent.FlexibleTileWand | static | 
  | RubblePlacementSmall | Terraria.GameContent.FlexibleTileWand | static | 
  | TryGetPlacementOption(Player player, int randomSeed, int selectCycleOffset, out FlexibleTileWand.PlacementOption option, out Item itemToConsume) | Terraria.GameContent.FlexibleTileWand | inline |