Abort() | System.Threading.Thread | inline |
Abort_internal(InternalThread thread, object stateInfo) | System.Threading.Thread | private |
AsyncLocalSetCurrentCulture(AsyncLocalValueChangedArgs< global::System.Globalization.CultureInfo > args) | System.Threading.Thread | inlineprivatestatic |
AsyncLocalSetCurrentUICulture(AsyncLocalValueChangedArgs< global::System.Globalization.CultureInfo > args) | System.Threading.Thread | inlineprivatestatic |
BeginCriticalRegion() | System.Threading.Thread | inlinestatic |
ClrState(InternalThread thread, ThreadState clr) | System.Threading.Thread | private |
ConstructInternalThread() | System.Threading.Thread | private |
current_thread | System.Threading.Thread | privatestatic |
CurrentContext | System.Threading.Thread | static |
CurrentCulture | System.Threading.Thread | |
CurrentThread | System.Threading.Thread | static |
CurrentUICulture | System.Threading.Thread | |
EndCriticalRegion() | System.Threading.Thread | inlinestatic |
ExecutionContextBelongsToCurrentScope | System.Threading.Thread | package |
Finalize() | System.Threading.Thread | inlineprotected |
GetCurrentCultureNoAppX() | System.Threading.Thread | inlineprivate |
GetCurrentThread() | System.Threading.Thread | inlineprivatestatic |
GetCurrentThread_icall(ref Thread thread) | System.Threading.Thread | private |
GetCurrentUICultureNoAppX() | System.Threading.Thread | inlinepackage |
GetDomainID() | System.Threading.Thread | |
GetExecutionContextReader() | System.Threading.Thread | inlinepackage |
GetHashCode() | System.Threading.Thread | inline |
GetMutableExecutionContext() | System.Threading.Thread | inlinepackage |
GetName_internal(InternalThread thread) | System.Threading.Thread | private |
GetProcessDefaultStackSize(int maxStackSize) | System.Threading.Thread | inlineprivatestatic |
GetState(InternalThread thread) | System.Threading.Thread | private |
Internal | System.Threading.Thread | private |
internal_thread | System.Threading.Thread | private |
Interrupt() | System.Threading.Thread | inline |
InterruptInternal() | System.Threading.Thread | private |
IsAlive | System.Threading.Thread | |
IsBackground | System.Threading.Thread | |
IsThreadPoolThread | System.Threading.Thread | |
IsThreadPoolThreadInternal | System.Threading.Thread | package |
Join() | System.Threading.Thread | inline |
JoinInternal(int millisecondsTimeout) | System.Threading.Thread | private |
m_CurrentCulture | System.Threading.Thread | packagestatic |
m_CurrentUICulture | System.Threading.Thread | packagestatic |
m_Delegate | System.Threading.Thread | private |
m_ExecutionContext | System.Threading.Thread | private |
m_ExecutionContextBelongsToOuterScope | System.Threading.Thread | private |
m_ThreadStartArg | System.Threading.Thread | private |
ManagedThreadId | System.Threading.Thread | |
MemoryBarrier() | System.Threading.Thread | |
Name | System.Threading.Thread | |
nativeInitCultureAccessors() | System.Threading.Thread | inlineprivatestatic |
pending_exception | System.Threading.Thread | private |
principal | System.Threading.Thread | private |
principal_version | System.Threading.Thread | private |
Priority | System.Threading.Thread | |
s_asyncLocalCurrentCulture | System.Threading.Thread | privatestatic |
s_asyncLocalCurrentUICulture | System.Threading.Thread | privatestatic |
s_LocalDataStore | System.Threading.Thread | privatestatic |
s_LocalDataStoreMgr | System.Threading.Thread | privatestatic |
SetApartmentState(ApartmentState state) | System.Threading.Thread | inline |
SetExecutionContext(ExecutionContext value, bool belongsToCurrentScope) | System.Threading.Thread | inlinepackage |
SetExecutionContext(ExecutionContext.Reader value, bool belongsToCurrentScope) | System.Threading.Thread | inlinepackage |
SetName_icall(InternalThread thread, char *name, int nameLength) | System.Threading.Thread | private |
SetName_internal(InternalThread thread, string name) | System.Threading.Thread | inlineprivatestatic |
SetPriorityNative(int priority) | System.Threading.Thread | private |
SetStart(global::System.MulticastDelegate start, int maxStackSize) | System.Threading.Thread | inlineprivate |
SetStartHelper(global::System.Delegate start, int maxStackSize) | System.Threading.Thread | inlineprivate |
SetState(InternalThread thread, ThreadState set) | System.Threading.Thread | private |
Sleep(int millisecondsTimeout) | System.Threading.Thread | inlinestatic |
Sleep(global::System.TimeSpan timeout) | System.Threading.Thread | inlinestatic |
SleepInternal(int millisecondsTimeout) | System.Threading.Thread | private |
SpinWait(int iterations) | System.Threading.Thread | inlinestatic |
SpinWait_nop() | System.Threading.Thread | private |
Start() | System.Threading.Thread | inline |
Start(object parameter) | System.Threading.Thread | inline |
Start(ref StackCrawlMark stackMark) | System.Threading.Thread | inlineprivate |
StartInternal(object principal, ref StackCrawlMark stackMark) | System.Threading.Thread | inlineprivate |
SystemMaxStackStize() | System.Threading.Thread | private |
Thread(ThreadStart start) | System.Threading.Thread | inline |
Thread(ParameterizedThreadStart start) | System.Threading.Thread | inline |
Thread(ParameterizedThreadStart start, int maxStackSize) | System.Threading.Thread | inline |
Thread_internal(global::System.MulticastDelegate start) | System.Threading.Thread | private |
ThreadState | System.Threading.Thread | |
TrySetApartmentState(ApartmentState state) | System.Threading.Thread | inline |
ValidateThreadState() | System.Threading.Thread | inlineprivate |
Yield() | System.Threading.Thread | inlinestatic |
YieldInternal() | System.Threading.Thread | private |