terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsAlive

bool System.Threading.Thread.IsAlive
getset

Definition at line 989 of file Thread.cs.

990 {
991 [global::Cpp2ILInjected.Token(Token = "0x6001214")]
992 [global::Cpp2ILInjected.Address(RVA = "0x1C9DE14", Offset = "0x1C9DE14", Length = "0x44")]
993 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
994 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "ThreadManager", Member = "TerminateAll", ReturnType = typeof(void))]
995 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Server", Member = "get_Active", ReturnType = typeof(bool))]
996 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Server", Member = "Start", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
997 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Server", Member = "Stop", ReturnType = typeof(void))]
998 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 4)]
999 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
1000 get
1001 {
1002 throw null;
1003 }
1004 }
class f__AnonymousType0<< Count > j__TPar