terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsBackground

bool System.Threading.Thread.IsBackground
set

Definition at line 1007 of file Thread.cs.

1008 {
1009 [global::Cpp2ILInjected.Token(Token = "0x6001215")]
1010 [global::Cpp2ILInjected.Address(RVA = "0x1C9DE5C", Offset = "0x1C9DE5C", Length = "0x48")]
1011 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "ManagedThread", Member = "Run", ReturnType = typeof(void))]
1012 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Client", Member = "ReceiveThreadFunction", MemberParameters = new object[]
1013 {
1014 typeof(string),
1015 typeof(int)
1016 }, ReturnType = typeof(void))]
1017 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Client", Member = "Connect", MemberParameters = new object[]
1018 {
1019 typeof(string),
1020 typeof(int)
1021 }, ReturnType = typeof(void))]
1022 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Server", Member = "Listen", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
1023 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Telepathy.Server", Member = "Start", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
1024 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Terraria.Main", Member = "startDedInput", ReturnType = typeof(void))]
1025 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Terraria.Social.Steam.CoreSocialModule", Member = "Initialize", ReturnType = typeof(void))]
1026 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Terraria.Net.Sockets.TcpSocket", Member = "Terraria.Net.Sockets.ISocket.StartListening", MemberParameters = new object[] { "Terraria.Net.Sockets.SocketConnectionAccepted" }, ReturnType = typeof(bool))]
1027 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "ReLogic.Threading.AsyncActionDispatcher", Member = "Start", ReturnType = typeof(void))]
1028 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Internal.Runtime.Augments.RuntimeThread), Member = "set_IsBackground", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(void))]
1029 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "System.Threading.Timer.Scheduler", Member = "InitScheduler", ReturnType = typeof(void))]
1030 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "System.Net.TimerThread", Member = "ThreadProc", ReturnType = typeof(void))]
1031 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 14)]
1032 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Thread), Member = "ValidateThreadState", ReturnType = typeof(ThreadState))]
1033 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
1034 set
1035 {
1036 throw null;
1037 }
1038 }
class f__AnonymousType0<< Count > j__TPar
Thread(ThreadStart start)
Definition Thread.cs:76