terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Classes | |
struct | Enumerator |
Public Member Functions | |
LinkedList () | |
LinkedListNode< T > | AddAfter (LinkedListNode< T > node, T value) |
LinkedListNode< T > | AddFirst (T value) |
LinkedListNode< T > | AddLast (T value) |
void | AddLast (LinkedListNode< T > node) |
void | Clear () |
bool | Contains (T value) |
void | CopyTo (T[] array, int index) |
LinkedListNode< T > | Find (T value) |
LinkedList< T >.Enumerator | GetEnumerator () |
bool | Remove (T value) |
void | Remove (LinkedListNode< T > node) |
virtual void | GetObjectData (SerializationInfo info, StreamingContext context) |
virtual void | OnDeserialization (object sender) |
Protected Member Functions | |
LinkedList (SerializationInfo info, StreamingContext context) | |
Package Functions | |
void | InternalRemoveNode (LinkedListNode< T > node) |
void | ValidateNewNode (LinkedListNode< T > node) |
void | ValidateNode (LinkedListNode< T > node) |
Package Attributes | |
LinkedListNode< T > | head |
int | count |
int | version |
Properties | |
int | Count [get, set] |
LinkedListNode< T > | First [get, set] |
bool System.Collections.Generic.ICollection< T >. | IsReadOnly [get, set] |
bool System.Collections.ICollection. | IsSynchronized [get, set] |
object System.Collections.ICollection. | SyncRoot [get, set] |
Private Member Functions | |
void System.Collections.Generic.ICollection< T >. | Add (T value) |
IEnumerator< T > System.Collections.Generic.IEnumerable< T >. | GetEnumerator () |
void | InternalInsertNodeBefore (LinkedListNode< T > node, LinkedListNode< T > newNode) |
void | InternalInsertNodeToEmptyList (LinkedListNode< T > newNode) |
void System.Collections.ICollection. | CopyTo (Array array, int index) |
IEnumerator System.Collections.IEnumerable. | GetEnumerator () |
Private Attributes | |
object | _syncRoot |
SerializationInfo | _siInfo |
Static Private Attributes | |
const string | VersionName = "Version" |
const string | CountName = "Count" |
const string | ValuesName = "Data" |
Definition at line 14 of file LinkedList.cs.