terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for Microsoft.Xna.Framework.GameTime, including all inherited members.
ElapsedGameTime | Microsoft.Xna.Framework.GameTime | |
elapsedGameTime | Microsoft.Xna.Framework.GameTime | private |
ElapsedRealTime | Microsoft.Xna.Framework.GameTime | |
elapsedRealTime | Microsoft.Xna.Framework.GameTime | private |
GameTime() | Microsoft.Xna.Framework.GameTime | inline |
GameTime(TimeSpan totalRealTime, TimeSpan elapsedRealTime, TimeSpan totalGameTime, TimeSpan elapsedGameTime) | Microsoft.Xna.Framework.GameTime | inline |
GameTime(TimeSpan totalRealTime, TimeSpan elapsedRealTime, TimeSpan totalGameTime, TimeSpan elapsedGameTime, bool isRunningSlowly) | Microsoft.Xna.Framework.GameTime | inline |
IsRunningSlowly | Microsoft.Xna.Framework.GameTime | |
isRunningSlowly | Microsoft.Xna.Framework.GameTime | private |
TotalGameTime | Microsoft.Xna.Framework.GameTime | |
totalGameTime | Microsoft.Xna.Framework.GameTime | private |
TotalRealTime | Microsoft.Xna.Framework.GameTime | |
totalRealTime | Microsoft.Xna.Framework.GameTime | private |