terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsRunningSlowly

bool Microsoft.Xna.Framework.GameTime.IsRunningSlowly
getset

Definition at line 78 of file GameTime.cs.

79 {
80 [global::Cpp2ILInjected.Token(Token = "0x600149D")]
81 [global::Cpp2ILInjected.Address(RVA = "0xA96088", Offset = "0xA96088", Length = "0x8")]
82 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
83 get
84 {
85 throw null;
86 }
87 [global::Cpp2ILInjected.Token(Token = "0x600149E")]
88 [global::Cpp2ILInjected.Address(RVA = "0xA96090", Offset = "0xA96090", Length = "0xC")]
89 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
90 internal set
91 {
92 throw null;
93 }
94 }