terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ TotalRealTime

TimeSpan Microsoft.Xna.Framework.GameTime.TotalRealTime
getset

Definition at line 116 of file GameTime.cs.

117 {
118 [global::Cpp2ILInjected.Token(Token = "0x60014A1")]
119 [global::Cpp2ILInjected.Address(RVA = "0xA960AC", Offset = "0xA960AC", Length = "0x8")]
120 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
121 get
122 {
123 throw null;
124 }
125 [global::Cpp2ILInjected.Token(Token = "0x60014A2")]
126 [global::Cpp2ILInjected.Address(RVA = "0xA960B4", Offset = "0xA960B4", Length = "0x8")]
127 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
128 internal set
129 {
130 throw null;
131 }
132 }