terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ElapsedRealTime

TimeSpan Microsoft.Xna.Framework.GameTime.ElapsedRealTime
getset

Definition at line 59 of file GameTime.cs.

60 {
61 [global::Cpp2ILInjected.Token(Token = "0x600149B")]
62 [global::Cpp2ILInjected.Address(RVA = "0xA96078", Offset = "0xA96078", Length = "0x8")]
63 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
64 get
65 {
66 throw null;
67 }
68 [global::Cpp2ILInjected.Token(Token = "0x600149C")]
69 [global::Cpp2ILInjected.Address(RVA = "0xA96080", Offset = "0xA96080", Length = "0x8")]
70 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
71 internal set
72 {
73 throw null;
74 }
75 }