terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
GUIAxis Class Reference
+ Collaboration diagram for GUIAxis:

Static Public Member Functions

static void Draw (Axis_Layout layout, Microsoft.Xna.Framework.Graphics.Texture2D icon, ref Microsoft.Xna.Framework.Vector2 innerScreenOffset, ref Microsoft.Xna.Framework.Vector2 centre, bool active, bool useAlternativeInner=false, bool disabled=false)
 
static void Draw (Axis_Layout layout, Microsoft.Xna.Framework.Graphics.Texture2D icon, Rectangle srcRect, ref Microsoft.Xna.Framework.Vector2 innerScreenOffset, ref Microsoft.Xna.Framework.Vector2 centre, bool active, bool useAlternativeInner=false, bool disabled=false)
 
static bool RegisterPickingRegion (Axis_Layout layout)
 
static bool IsCursorOverExpanded (Microsoft.Xna.Framework.Vector2 position, Axis_Layout layout, out Microsoft.Xna.Framework.Vector2 screenOffset, out Microsoft.Xna.Framework.Vector2 axis, ref Microsoft.Xna.Framework.Vector2 centre, bool wasActive, ref float expandedSize, bool forceCursorInside=false, bool disableAxisRebalance=false)
 
static bool IsCursorOver (Microsoft.Xna.Framework.Vector2 position, Axis_Layout layout, out Microsoft.Xna.Framework.Vector2 screenOffset, out Microsoft.Xna.Framework.Vector2 axis, ref Microsoft.Xna.Framework.Vector2 centre, bool wasActive, bool forceCursorInside=false, bool disableAxisRebalance=false)
 

Static Public Attributes

static float GlobalScale
 

Static Private Member Functions

static GUIAxis ()
 

Detailed Description

Definition at line 9 of file GUIAxis.cs.


The documentation for this class was generated from the following file: