terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Axis_Layout Class Reference
+ Collaboration diagram for Axis_Layout:

Public Member Functions

 Axis_Layout ()
 

Public Attributes

ControlAnchor.ControlId AnchorControl
 
LayoutCalculator.AnchorType Anchor
 
Microsoft.Xna.Framework.Vector2 CentreLocation
 
float Scale
 
Microsoft.Xna.Framework.Graphics.Color Color
 
Microsoft.Xna.Framework.Graphics.Color DisabledColor
 
Microsoft.Xna.Framework.Graphics.Color AlternativeColor
 
Microsoft.Xna.Framework.Graphics.Color BackingColor
 
Microsoft.Xna.Framework.Graphics.Color DisabledBackingColor
 
Microsoft.Xna.Framework.Graphics.Color IconColor
 
Microsoft.Xna.Framework.Graphics.Color DisabledIconColor
 
bool UseCirclePickingRegion
 
Microsoft.Xna.Framework.Vector2 PickSize
 
Microsoft.Xna.Framework.Vector2 DeadZone
 
AnimationCurve AxisFalloff
 
bool RecentreOnTouch
 
bool RecentreInputOnly
 
Microsoft.Xna.Framework.Vector2 NubbinPickSize
 
bool Draggable
 
bool UseCircleDeadZone
 
int IconMaxSizeInset
 
bool ClampInside
 
Texture_Layout Backing
 
Texture_Layout Inner
 
Texture_Layout AlternativeInner
 

Detailed Description

Definition at line 10 of file Axis_Layout.cs.


The documentation for this class was generated from the following file: