terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
class | ControlsButtonSnippet |
Public Types | |
enum | MappingType { Movement , Aim , Fire , Jump , Interact , OpenInventory , CloseInventory , CycleLeftPage , CycleRightPage , CyclePreviousHotbarItem , CycleNextHotbarItem , SwitchToWorld , CraftItem , PickupItem , EquipItem , Settings , NavigateInventory , Count } |
Public Member Functions | |
TextSnippet | Parse (string text, Color baseColor=default(Color), string options=null) |
ControlsButtonTagHandler () | |
Static Public Member Functions | |
static bool | MeasureInline (ref SpriteFont.CharacterSource text, int offset, ref int endOffset, ref Vector2 size) |
static bool | PrintInlineMapping (SpriteBatch spriteBatch, Vector2 position, Color color, float scale, ref SpriteFont.CharacterSource text, int offset, ref int endOffset, ref Vector2 size) |
static bool | MeasureInlineMapping (ref SpriteFont.CharacterSource text, int offset, ref int endOffset, ref Vector2 size) |
static bool | PrintInline (SpriteBatch spriteBatch, Vector2 position, Color color, float scale, ref SpriteFont.CharacterSource text, int offset, ref int endOffset, ref Vector2 size) |
Static Private Member Functions | |
static int | DrawButtonControl (SpriteBatch spriteBatch, Vector2 position, Color color, float scale, ControllerActionButton action, bool mesaureOnly=false) |
static int | DrawAxisControl (SpriteBatch spriteBatch, Vector2 position, Color color, float scale, ControllerActionVector action, bool mesasure=false) |
Definition at line 11 of file ControlsButtonTagHandler.cs.