terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIControllerMappingState Class Reference
+ Collaboration diagram for GUIControllerMappingState:

Public Member Functions

void Clear ()
 
bool IsSame (GUIControllerMappingState other)
 
void DisableConflictingActions (GUIControllerMappingState other)
 
void SetupWorldRequiredStateOverloads (GUIControllerMappingStateTable altStates)
 
void Copy (GUIControllerMappingState other)
 
void LoadConfiguration (string prefix, Preferences preferences, ref bool mappingsCleared, List< ControllerActionButton > allowedButtons, List< ControllerActionAxis > allowedAxis)
 
void TransferMapping (ControllerActionButton mapping, GUIControllerMappingState other)
 
void SaveConfiguration (string prefix, Preferences preferences)
 
void SetupMappings (GUIControllerMappingStateTable altStates)
 
 GUIControllerMappingState ()
 

Public Attributes

ControllerActionButton.RequiredButtonState RequiredState
 
ControllerActionButton[] ButtonBindings
 
ControllerActionButton[] AxisButtonBindings
 
ControllerActionAxis[] AxisBindings
 

Detailed Description

Definition at line 10 of file GUIControllerMappingState.cs.


The documentation for this class was generated from the following file: