terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.VertexHelper Member List

This is the complete list of members for UnityEngine.UI.VertexHelper, including all inherited members.

AddTriangle(int idx0, int idx1, int idx2)UnityEngine.UI.VertexHelperinline
AddUIVertexQuad(UIVertex[] verts)UnityEngine.UI.VertexHelperinline
AddUIVertexStream(List< UIVertex > verts, List< int > indices)UnityEngine.UI.VertexHelperinline
AddUIVertexTriangleStream(List< UIVertex > verts)UnityEngine.UI.VertexHelperinline
AddVert(Vector3 position, Color32 color, Vector4 uv0, Vector4 uv1, Vector4 uv2, Vector4 uv3, Vector3 normal, Vector4 tangent)UnityEngine.UI.VertexHelperinline
AddVert(Vector3 position, Color32 color, Vector4 uv0, Vector4 uv1, Vector3 normal, Vector4 tangent)UnityEngine.UI.VertexHelperinline
AddVert(Vector3 position, Color32 color, Vector4 uv0)UnityEngine.UI.VertexHelperinline
AddVert(UIVertex v)UnityEngine.UI.VertexHelperinline
Clear()UnityEngine.UI.VertexHelperinline
currentIndexCountUnityEngine.UI.VertexHelper
currentVertCountUnityEngine.UI.VertexHelper
Dispose()UnityEngine.UI.VertexHelperinline
FillMesh(Mesh mesh)UnityEngine.UI.VertexHelperinline
GetUIVertexStream(List< UIVertex > stream)UnityEngine.UI.VertexHelperinline
InitializeListIfRequired()UnityEngine.UI.VertexHelperinlineprivate
m_ColorsUnityEngine.UI.VertexHelperprivate
m_IndicesUnityEngine.UI.VertexHelperprivate
m_ListsInitalizedUnityEngine.UI.VertexHelperprivate
m_NormalsUnityEngine.UI.VertexHelperprivate
m_PositionsUnityEngine.UI.VertexHelperprivate
m_TangentsUnityEngine.UI.VertexHelperprivate
m_Uv0SUnityEngine.UI.VertexHelperprivate
m_Uv1SUnityEngine.UI.VertexHelperprivate
m_Uv2SUnityEngine.UI.VertexHelperprivate
m_Uv3SUnityEngine.UI.VertexHelperprivate
PopulateUIVertex(ref UIVertex vertex, int i)UnityEngine.UI.VertexHelperinline
s_DefaultNormalUnityEngine.UI.VertexHelperprivatestatic
s_DefaultTangentUnityEngine.UI.VertexHelperprivatestatic
SetUIVertex(UIVertex vertex, int i)UnityEngine.UI.VertexHelperinline
VertexHelper()UnityEngine.UI.VertexHelperinline
VertexHelper(Mesh m)UnityEngine.UI.VertexHelperinline
VertexHelper()UnityEngine.UI.VertexHelperinlineprivatestatic