terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Playables.PlayableBehaviour Class Referenceabstract
+ Inheritance diagram for UnityEngine.Playables.PlayableBehaviour:
+ Collaboration diagram for UnityEngine.Playables.PlayableBehaviour:

Public Member Functions

 PlayableBehaviour ()
 
virtual void OnGraphStart (Playable playable)
 
virtual void OnGraphStop (Playable playable)
 
virtual void OnPlayableCreate (Playable playable)
 
virtual void OnPlayableDestroy (Playable playable)
 
virtual void OnBehaviourPlay (Playable playable, FrameData info)
 
virtual void OnBehaviourPause (Playable playable, FrameData info)
 
virtual void PrepareFrame (Playable playable, FrameData info)
 
virtual void ProcessFrame (Playable playable, FrameData info, object playerData)
 
virtual object Clone ()
 

Detailed Description

Definition at line 11 of file PlayableBehaviour.cs.


The documentation for this class was generated from the following file: