terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ProcessFrame()

virtual void UnityEngine.Playables.PlayableBehaviour.ProcessFrame ( Playable playable,
FrameData info,
object playerData )
inlinevirtual

Implements UnityEngine.Playables.IPlayableBehaviour.

Definition at line 81 of file PlayableBehaviour.cs.

82 {
83 throw null;
84 }