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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Collaboration diagram for UnityEngine.Playables.FrameData:Package Types | |
| enum | Flags {  Evaluate = 1 , SeekOccured = 2 , Loop = 4 , Hold = 8 , EffectivePlayStateDelayed = 16 , EffectivePlayStatePlaying = 32 }  | 
Package Attributes | |
| ulong | m_FrameID | 
| double | m_DeltaTime | 
| float | m_Weight | 
| float | m_EffectiveWeight | 
| double | m_EffectiveParentDelay | 
| float | m_EffectiveParentSpeed | 
| float | m_EffectiveSpeed | 
| FrameData.Flags | m_Flags | 
| PlayableOutput | m_Output | 
Definition at line 7 of file FrameData.cs.