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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for UnityEngine.Playables.FrameData:Package Types | |
| enum | Flags { Evaluate = 1 , SeekOccured = 2 , Loop = 4 , Hold = 8 , EffectivePlayStateDelayed = 16 , EffectivePlayStatePlaying = 32 } |
Package Attributes | |
| ulong | m_FrameID |
| double | m_DeltaTime |
| float | m_Weight |
| float | m_EffectiveWeight |
| double | m_EffectiveParentDelay |
| float | m_EffectiveParentSpeed |
| float | m_EffectiveSpeed |
| FrameData.Flags | m_Flags |
| PlayableOutput | m_Output |
Definition at line 7 of file FrameData.cs.