terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ResourcesAPI.cs
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1using System;
6
7namespace UnityEngine
8{
9 [global::Cpp2ILInjected.Token(Token = "0x20000D6")]
10 public class ResourcesAPI
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x170000E0")]
13 internal static ResourcesAPI ActiveAPI
14 {
15 [global::Cpp2ILInjected.Token(Token = "0x600045E")]
16 [global::Cpp2ILInjected.Address(RVA = "0x1F83C14", Offset = "0x1F83C14", Length = "0xA8")]
17 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Shader), Member = "Find", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(Shader))]
18 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Resources), Member = "Load", MemberParameters = new object[]
19 {
20 typeof(string),
22 }, ReturnType = typeof(Object))]
23 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Resources), Member = "LoadAsync", MemberParameters = new object[]
24 {
25 typeof(string),
27 }, ReturnType = typeof(ResourceRequest))]
28 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Resources), Member = "LoadAll", MemberParameters = new object[]
29 {
30 typeof(string),
32 }, ReturnType = typeof(Object[]))]
33 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Resources), Member = "UnloadAsset", MemberParameters = new object[] { typeof(Object) }, ReturnType = typeof(void))]
34 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
35 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 5)]
36 get
37 {
38 throw null;
39 }
40 }
41
42 [global::Cpp2ILInjected.Token(Token = "0x170000E1")]
44 {
46 [global::Cpp2ILInjected.Token(Token = "0x600045F")]
47 [global::Cpp2ILInjected.Address(RVA = "0x1F83CBC", Offset = "0x1F83CBC", Length = "0x58")]
48 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
49 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
50 get
51 {
52 throw null;
53 }
54 }
55
56 [global::Cpp2ILInjected.Token(Token = "0x6000460")]
57 [global::Cpp2ILInjected.Address(RVA = "0x1F83D14", Offset = "0x1F83D14", Length = "0x8")]
58 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
59 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
60 protected internal ResourcesAPI()
61 {
62 throw null;
63 }
64
65 [global::Cpp2ILInjected.Token(Token = "0x6000461")]
66 [global::Cpp2ILInjected.Address(RVA = "0x1F83D1C", Offset = "0x1F83D1C", Length = "0x3C")]
67 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
68 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
69 protected internal virtual Shader FindShaderByName(string name)
70 {
71 throw null;
72 }
73
74 [global::Cpp2ILInjected.Token(Token = "0x6000462")]
75 [global::Cpp2ILInjected.Address(RVA = "0x1F83D58", Offset = "0x1F83D58", Length = "0x44")]
76 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
77 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
78 protected internal virtual Object Load(string path, Type systemTypeInstance)
79 {
80 throw null;
81 }
82
83 [global::Cpp2ILInjected.Token(Token = "0x6000463")]
84 [global::Cpp2ILInjected.Address(RVA = "0x1F83D9C", Offset = "0x1F83D9C", Length = "0x44")]
85 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
86 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
87 protected internal virtual Object[] LoadAll(string path, Type systemTypeInstance)
88 {
89 throw null;
90 }
91
92 [global::Cpp2ILInjected.Token(Token = "0x6000464")]
93 [global::Cpp2ILInjected.Address(RVA = "0x1F83DE0", Offset = "0x1F83DE0", Length = "0x4C")]
94 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
95 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
96 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
97 protected internal virtual ResourceRequest LoadAsync(string path, Type systemTypeInstance)
98 {
99 throw null;
100 }
101
102 [global::Cpp2ILInjected.Token(Token = "0x6000465")]
103 [global::Cpp2ILInjected.Address(RVA = "0x1F83E2C", Offset = "0x1F83E2C", Length = "0x3C")]
104 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
105 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
106 protected internal virtual void UnloadAsset(Object assetToUnload)
107 {
108 throw null;
109 }
110
111 // Note: this type is marked as 'beforefieldinit'.
112 [global::Cpp2ILInjected.Token(Token = "0x6000466")]
113 [global::Cpp2ILInjected.Address(RVA = "0x1F83E68", Offset = "0x1F83E68", Length = "0x5C")]
114 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
115 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
116 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
118 {
119 throw null;
120 }
121
122 [global::Cpp2ILInjected.Token(Token = "0x40003CD")]
124
127 [global::Cpp2ILInjected.Token(Token = "0x40003CE")]
129 }
130}
class f__AnonymousType0<< Count > j__TPar
virtual Object Load(string path, Type systemTypeInstance)
virtual Shader FindShaderByName(string name)
static ResourcesAPI ActiveAPI
static ResourcesAPI overrideAPI
static ResourcesAPI< overrideAPI > k__BackingField
virtual void UnloadAsset(Object assetToUnload)
static ResourcesAPI s_DefaultAPI
virtual Object[] LoadAll(string path, Type systemTypeInstance)
virtual ResourceRequest LoadAsync(string path, Type systemTypeInstance)