terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.ResourcesAPI Class Reference
+ Collaboration diagram for UnityEngine.ResourcesAPI:

Package Functions

 ResourcesAPI ()
 
virtual Shader FindShaderByName (string name)
 
virtual Object Load (string path, Type systemTypeInstance)
 
virtual Object[] LoadAll (string path, Type systemTypeInstance)
 
virtual ResourceRequest LoadAsync (string path, Type systemTypeInstance)
 
virtual void UnloadAsset (Object assetToUnload)
 

Properties

static ResourcesAPI ActiveAPI [get, set]
 
static ResourcesAPI overrideAPI [get, set]
 

Static Private Member Functions

static ResourcesAPI ()
 

Static Private Attributes

static ResourcesAPI s_DefaultAPI
 
static ResourcesAPI< overrideAPIk__BackingField
 

Detailed Description

Definition at line 10 of file ResourcesAPI.cs.


The documentation for this class was generated from the following file: