terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Resources Class Referencesealed
+ Collaboration diagram for UnityEngine.Resources:

Public Member Functions

static Object GetBuiltinResource ([NotNull("ArgumentNullException")] Type type, string path)
 
static AsyncOperation UnloadUnusedAssets ()
 

Static Public Member Functions

static Object Load (string path)
 
static T Load< T > (string path)
 
static Object Load (string path, Type systemTypeInstance)
 
static ResourceRequest LoadAsync (string path)
 
static ResourceRequest LoadAsync (string path, Type type)
 
static Object[] LoadAll (string path, Type systemTypeInstance)
 
static T[] LoadAll< T > (string path)
 
static T GetBuiltinResource< T > (string path)
 
static void UnloadAsset (Object assetToUnload)
 

Static Package Functions

static T[] ConvertObjects< T > (Object[] rawObjects)
 

Detailed Description

Definition at line 14 of file Resources.cs.


The documentation for this class was generated from the following file: